UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
2024-06-16 11:47:38 +02:00
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BaseClassicMode.cs Added functionality to duplicate 3D floor control sectors of selected sectors and paste selected sectors with the new control sectors assigned 2020-06-13 00:24:24 +02:00
BlockMapMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BridgeMode.cs Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts 2020-05-22 22:30:32 +02:00
CeilingAlignMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CurveLinedefsMode.cs Curve Linedefs Mode: fixed a problem where the curve would not flip when being dragged with the mouse 2021-04-01 21:44:49 +02:00
DragGeometryMode.cs 3D floor slopes are now maintained when dragging their control sectors (#1057) 2024-06-16 11:47:38 +02:00
DragLinedefsMode.cs Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791 2022-09-20 23:52:41 +02:00
DragSectorsMode.cs Sectors Mode: fixed a problem where dragging a single highlighted sector did not move the things in the sector when synchronized things editing was enabled 2024-01-06 15:15:39 +01:00
DragThingsMode.cs Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791 2022-09-20 23:52:41 +02:00
DragVerticesMode.cs Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791 2022-09-20 23:52:41 +02:00
DrawCurveMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
DrawEllipseMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
DrawGeometryMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
DrawGridMode.cs Draw Grid Mode: fixed a problem where "continuous drawing" would redraw all previously drawn shapes each time a drawing was finished. Fixes #912 2023-06-19 20:27:26 +02:00
DrawRectangleMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
EditSelectionMode.cs Edit Selection Mode: Fix Ceiling/Floor transforms when pinned (#943) 2023-08-11 18:25:49 +02:00
ErrorCheckMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FindReplaceMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FlatAlignMode.cs Edit Selection Mode, Flat Align Mode: fixed a bug where snapping occurred to wrong positions on lines when the grid was transformed 2020-06-16 09:59:30 +02:00
FloorAlignMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefsMode.cs Linedefs Mode, Sectors Mode, Things Mode: fixed a problem where multi-selecting many spread out map elements could result in an exception. Fixes #1053 2024-05-11 14:28:52 +02:00
MakeSectorMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorsMode.cs Linedefs Mode, Sectors Mode, Things Mode: fixed a problem where multi-selecting many spread out map elements could result in an exception. Fixes #1053 2024-05-11 14:28:52 +02:00
ThingsMode.cs Linedefs Mode, Sectors Mode, Things Mode: fixed a problem where multi-selecting many spread out map elements could result in an exception. Fixes #1053 2024-05-11 14:28:52 +02:00
TriangulatorMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VerticesMode.cs Autosave map functionality (#995) 2023-12-15 22:49:28 +01:00