.. |
BaseClassicMode.cs
|
Added functionality to duplicate 3D floor control sectors of selected sectors and paste selected sectors with the new control sectors assigned
|
2020-06-13 00:24:24 +02:00 |
BlockMapMode.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
BridgeMode.cs
|
Removed lots of unnecessary casts to float of the Math methods. Also removed some other minor implicit casts
|
2020-05-22 22:30:32 +02:00 |
CeilingAlignMode.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
CurveLinedefsMode.cs
|
Curve Linedefs Mode: fixed a problem where the curve would not flip when being dragged with the mouse
|
2021-04-01 21:44:49 +02:00 |
DragGeometryMode.cs
|
3D floor slopes are now maintained when dragging their control sectors (#1057)
|
2024-06-16 11:47:38 +02:00 |
DragLinedefsMode.cs
|
Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791
|
2022-09-20 23:52:41 +02:00 |
DragSectorsMode.cs
|
Sectors Mode: fixed a problem where dragging a single highlighted sector did not move the things in the sector when synchronized things editing was enabled
|
2024-01-06 15:15:39 +01:00 |
DragThingsMode.cs
|
Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791
|
2022-09-20 23:52:41 +02:00 |
DragVerticesMode.cs
|
Fixed a regression where editing map elements did not preserve the selection order, but used the index order instead. Fixes #791
|
2022-09-20 23:52:41 +02:00 |
DrawCurveMode.cs
|
Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956)
|
2023-09-17 15:39:19 +02:00 |
DrawEllipseMode.cs
|
Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956)
|
2023-09-17 15:39:19 +02:00 |
DrawGeometryMode.cs
|
Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956)
|
2023-09-17 15:39:19 +02:00 |
DrawGridMode.cs
|
Draw Grid Mode: fixed a problem where "continuous drawing" would redraw all previously drawn shapes each time a drawing was finished. Fixes #912
|
2023-06-19 20:27:26 +02:00 |
DrawRectangleMode.cs
|
Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956)
|
2023-09-17 15:39:19 +02:00 |
EditSelectionMode.cs
|
Edit Selection Mode: Fix Ceiling/Floor transforms when pinned (#943)
|
2023-08-11 18:25:49 +02:00 |
ErrorCheckMode.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
FindReplaceMode.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
FlatAlignMode.cs
|
Edit Selection Mode, Flat Align Mode: fixed a bug where snapping occurred to wrong positions on lines when the grid was transformed
|
2020-06-16 09:59:30 +02:00 |
FloorAlignMode.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
LinedefsMode.cs
|
Linedefs Mode, Sectors Mode, Things Mode: fixed a problem where multi-selecting many spread out map elements could result in an exception. Fixes #1053
|
2024-05-11 14:28:52 +02:00 |
MakeSectorMode.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
SectorsMode.cs
|
Linedefs Mode, Sectors Mode, Things Mode: fixed a problem where multi-selecting many spread out map elements could result in an exception. Fixes #1053
|
2024-05-11 14:28:52 +02:00 |
ThingsMode.cs
|
Linedefs Mode, Sectors Mode, Things Mode: fixed a problem where multi-selecting many spread out map elements could result in an exception. Fixes #1053
|
2024-05-11 14:28:52 +02:00 |
TriangulatorMode.cs
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
VerticesMode.cs
|
Autosave map functionality (#995)
|
2023-12-15 22:49:28 +01:00 |