UltimateZoneBuilder/Source/Plugins/BuilderModes
2017-05-10 06:13:33 +03:00
..
ClassicModes Improve MakeDoor form - options for line special and tag (PR #91 by davidxn) 2017-04-03 04:20:40 -04:00
ErrorChecks Added error check for vertices with non-integer positions (#94 by davidxn) 2017-04-10 16:52:10 -04:00
FindReplace Added: search&replace support for non-script arg0str 2017-02-25 10:31:25 +02:00
General Internal: Oops: removed debug leftovers 2017-04-03 20:42:34 +03:00
Interface Improve MakeDoor form - options for line special and tag (PR #91 by davidxn) 2017-04-03 04:20:40 -04:00
IO Fixed (?) cross-thread bitmap usage. (reported by Xane123) 2017-05-09 06:06:21 +03:00
Properties Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
Resources Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Fixed (?) cross-thread bitmap usage. (reported by Xane123) 2017-05-09 06:06:21 +03:00
BuilderModes.csproj Fixed: Internal: added off-grid vertices check to BuilderModes project 2017-04-11 04:33:41 +03:00