UltimateZoneBuilder/Source/Plugins/BuilderModes/General
MaxED badd7dcea8 Fixed: undo list must be cleared during "Switch map in current wad" action.
Fixed incorrect non-UDMF <-> UDMF skills translations in Strife_misc.cfg.
2014-10-23 08:18:14 +00:00
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Association.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
BuilderModesTools.cs Fixed: Visual mode: vavoom-type 3d floor sidedefs were not selectable. 2014-09-22 14:33:15 +00:00
BuilderPlug.cs Fixed: undo list must be cleared during "Switch map in current wad" action. 2014-10-23 08:18:14 +00:00
CopyStructures.cs Sector Edit form, UDMF: added "Slopes" tab. 2014-10-17 11:55:08 +00:00
HintLabel.cs Draw Grid mode: added "Lock slices to grid" option. 2014-01-17 09:44:08 +00:00
LineLengthLabel.cs Draw Grid mode: added "Lock slices to grid" option. 2014-01-17 09:44:08 +00:00
UndoGroup.cs "Rotate Clockwise" and "Rotate Counterclockwise" actions now work in Things mode (they will rotate things) and in Sectors mode (they will rotate floor/ceiling textures based on current view mode). 2014-04-02 10:57:52 +00:00