mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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168 lines
8.6 KiB
HTML
Executable file
168 lines
8.6 KiB
HTML
Executable file
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
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<head>
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<title>Game Configuration - Linedefs Settings</title>
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<meta http-equiv="content-type" content="text/html; charset=iso-8859-1" />
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<link rel="stylesheet" type="text/css" href="default.css" media="screen" title="Default" />
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</head>
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<body>
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<object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
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<param name="keyword" value="Configurations">
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<param name="keyword" value="Game Configurations">
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<param name="keyword" value="Action">
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<param name="keyword" value="Argument">
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</object>
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<div id="title">
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<h1>Game Configuration - Action Argument Settings</h1>
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</div>
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<div id="contents">
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<p> <b class="fat">title</b> (string)<br />
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Sets the title of this argument.<br />
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Argument title can be also set in <a href="gc_decoratekeys.html#argtitle">DECORATE</a>.<br />
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<br />
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<b class="fat"><a name="argtooltip" id="argtooltip"></a>tooltip</b> (string) - <span class="red">GZDB only</span><br />
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Allows to specify a tooltip text displayed for a <a href="gc_thingsettings.html#argtooltip">Thing</a> or Linedef argument definition. Newline character ("\n") can be used to format the text.<br />
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Argument tooltips can be also set in <a href="gc_decoratekeys.html#argtooltip">DECORATE</a>.<br />
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<strong>Example:</strong> </p>
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<pre>arg1
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{
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title = "Mirror Polyobj Number";
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<span class="blue">tooltip = "Polyobject that will mirror\nthis one's movements.";</span>
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}</pre>
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<br />
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<b class="fat"><a name="argtype" id="argtype"></a>type</b> (integer)<br />
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Sets the type of this argument. This changes the behaviour of Argument inputs in <a href="w_linedefedit.html">Linedef</a> and <a href="w_thingedit.html">Thing Edit</a> windows.<br />
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Argument type can be also set in <a href="gc_decoratekeys.html#argtype">DECORATE</a>.<br />
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<strong>Supported values are:</strong><br />
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<br />
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<ul style="list-style-type:none">
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<li>0 = Integer (default)</li>
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<li>4 = Action special</li>
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<li>5 = Sector effect</li>
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<li>8 = Angle in degrees</li>
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<li>10 = XXRRGGBB color</li>
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<li>11 = Enum option</li>
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<li>12 = Enum bits</li>
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<li>13 = Sector tag</li>
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<li>14 = Thing tag</li>
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<li>15 = Linedef tag</li>
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<li>22 = Byte angle (<span class="red">GZDB only</span>)</li>
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<li>23 = Thing radius (<span class="red">GZDB only</span>)</li>
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<li>24 = Thing height (<span class="red">GZDB only</span>)</li>
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<li>25 = Polyobject number (<span class="red">GZDB only</span>)</li>
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<li>26 = Enum option + enum bits (<span class="red">GZDB only</span>)</li
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>
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</ul>
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<p><b class="fat">targetclasses</b> (string) - <span class="red">GZDB only</span><br />
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When set, only things of given classes will be shown in the argument dropdown list. Used only when argument <strong>type</strong> is 14.<br />
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The value can be either a thing class name of a comma-separated list of thing class names:<br />
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<pre>
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arg0
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{
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title = "MapSpot Tag";
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type = 14;
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<span class="blue">targetclasses = "MapSpot,MapSpotGravity";</span>
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}
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</pre>
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<p><b class="fat">enum</b> (structure or string)<br />
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Provides a list of predefined values to display for this argument. Used only when argument <strong>type</strong> is 11 or 12.<br />
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The value can be either a name of a predefined enum:<br />
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<pre>
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arg0
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{
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title = "Volume";
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type = 11;
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<span class="blue">enum = "sound_volume";</span>
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}
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</pre>
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or an explicit definition:<br />
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<pre>
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arg0
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{
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title = "Apply to";
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type = 11;
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<span class="blue">enum
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{
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0 = "Floor and Ceiling";
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1 = "Ceiling";
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2 = "Floor";
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}</span>
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}
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</pre>
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Enums can be also set in <a href="gc_decoratekeys.html#argenum">DECORATE</a>.<br />
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<p><b class="fat">renderstyle</b> (string) - <span class="red">GZDB only</span><br />
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Allows to specify a rendering shape to display the value of this argument. Supported values are:<br />
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<ul>
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<li>"<strong>Rectangle</strong>". The argument value is used as rectangle size.</li>
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<li>"<strong>Circle</strong>". The argument value is used as circle radius.</li>
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</ul>
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Rendering shapes can be toggled using "<strong><a href="gzdb/features/general/rendering_toolbar.html">Toggle Event Lines</a></strong>" action/menu button.<br />
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Currently rendering shapes are supported only for Thing arguments.<br />Currently rendering shapes are shown only in Classic modes.</p>
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<p><b class="fat">rendercolor</b> (integer) - <span class="red">GZDB only</span><br />
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Allows to specify a color used by rendering shape. Supported values are hex color (like "<strong>FF0000</strong>"), HTML-formatted hex color (like "<strong>#F00</strong>" or "<strong>#FF0000</strong>") or color name (like "<strong>Red</strong>").<br />
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By default rendering shapes will use Event line <a href="w_preferences.html">editor color</a>.<br />
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This property must be used in conjunction with the "<b class="fat">renderstyle</b>" property.</p>
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<p><b class="fat">minrange</b> (integer) - <span class="red">GZDB only</span><br />
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Allows to specify minimum range for the rendering shape.<br />
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By default minimum range shapes will use Indication <a href="w_preferences.html">editor color</a>.<br />
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This property must be used in conjunction with the "<b class="fat">renderstyle</b>" property.</p>
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<p><b class="fat">minrangecolor</b> (integer) - <span class="red">GZDB only</span><br />
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Allows to specify the color used when rendering the minimum range shape. Supported values are hex color (like "<strong>FF0000</strong>"), HTML-formatted hex color (like "<strong>#F00</strong>" or "<strong>#FF0000</strong>") or color name (like "<strong>Red</strong>").<br />
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By default minimum range shapes will use Indication <a href="w_preferences.html">editor color</a>.<br />
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This property must be used in conjunction with "<b class="fat">renderstyle</b>" and "<b class="fat">minrange</b>" properties.</p>
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<p><b class="fat">maxrange</b> (integer) - <span class="red">GZDB only</span><br />
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Allows to specify maximum range for the rendering shape.<br />
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By default maximum range shapes will use Indication <a href="w_preferences.html">editor color</a>.<br />
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This property must be used in conjunction with the "<b class="fat">renderstyle</b>" property.</p>
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<p><b class="fat">maxrangecolor</b> (integer) - <span class="red">GZDB only</span><br />
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Allows to specify the color used when rendering the maximum range shape. Supported values are hex color (like "<strong>FF0000</strong>"), HTML-formatted hex color (like "<strong>#F00</strong>" or "<strong>#FF0000</strong>") or color name (like "<strong>Red</strong>").<br />
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By default maximum range shapes will use Indication <a href="w_preferences.html">editor color</a>.<br />
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This property must be used in conjunction with "<b class="fat">renderstyle</b>" and "<b class="fat">maxrange</b>" properties.</p>
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<p><b class="fat">flags</b> (structure or string) - <span class="red">GZDB only</span><br />
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Provides a list of predefined bit flag values to display for this argument. Used only when argument <strong>type</strong> is 26.<br />
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The value can be either a name of a predefined enum or an explicit definition.<br />
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<strong>Example:</strong>
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<pre>
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arg4
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{
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title = "Flags";
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type = 26;
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<span class="green">// Only a single enum value can be selected at a time</span>
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enum
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{
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0 = "Don't copy anything";
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1 = "Copy floor texture, remove sector special";
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2 = "Copy floor texture";
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3 = "Copy floor texture and special";
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}
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<span class="green">// Any number of flags values can be selected</span>
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<span class="blue">flags
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{
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4 = "Use numeric model if set, trigger model if not";
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8 = "Raise floor if set, lower it if not";
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16 = "Inflict crushing damage";
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}</span>
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}</pre>
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<br />
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<b class="fat">default</b> (integer) - <span class="red">GZDB only</span><br />
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Sets the default value for a Thing or Linedef argument definition.<br />
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Default value can be also set in <a href="gc_decoratekeys.html#argdefault">DECORATE</a>.<br />
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<strong>Example:</strong> </p>
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<pre>9038
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{
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title = "ColorSetter";
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arg0
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{
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title = "Red";
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<span class="blue">default = 255;</span>
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}
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}</pre>
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</p>
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</div>
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</body>
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