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ScriptDocumentTab.cs
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Add map scripting capabilities to UDB (#656)
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2021-11-28 14:00:24 +01:00 |
ScriptEditorControl.cs
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Add map scripting capabilities to UDB (#656)
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2021-11-28 14:00:24 +01:00 |
ScriptEditorControl.Designer.cs
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Add map scripting capabilities to UDB (#656)
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2021-11-28 14:00:24 +01:00 |
ScriptEditorControl.resx
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ScriptEditorPanel.cs
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Add map scripting capabilities to UDB (#656)
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2021-11-28 14:00:24 +01:00 |
ScriptEditorPanel.Designer.cs
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Fixes for Mono in the ScriptEditorPanel
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2021-12-26 13:21:54 +01:00 |
ScriptEditorPanel.resx
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DECALDEF: fixed a bug where the drop down list of available decals was empty. Fixes #678
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2021-12-26 13:11:00 +01:00 |
ScriptEditorPreviewControl.cs
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GZDB native 64-bit binary support (PR#197 by StrikerMan780)
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2018-04-14 16:55:21 +03:00 |
ScriptEditorPreviewControl.Designer.cs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ScriptEditorPreviewControl.resx
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
ScriptFileDocumentTab.cs
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Add map scripting capabilities to UDB (#656)
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2021-11-28 14:00:24 +01:00 |
ScriptIconsManager.cs
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Removed some debugging code
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2021-12-26 15:36:00 +01:00 |
ScriptLumpDocumentTab.cs
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Unchanged script editor skips implicit save (#543)
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2021-04-06 20:38:48 +02:00 |
ScriptResourceDocumentTab.cs
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Unchanged script editor skips implicit save (#543)
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2021-04-06 20:38:48 +02:00 |
TextEditorControl.cs
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Avoid infinite recursion in script editor's Find/Replace All (#615)
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2021-09-11 12:30:08 +02:00 |