mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 14:12:16 +00:00
ecb650259b
Changed, Map Analysis mode: some checks are now available only under certain conditions (for example, "Check polyobjects" is now available only when the map is in Hexen or UDMF map format). Updated documentation ("Game Configuration - Basic Settings" page).
479 lines
No EOL
12 KiB
INI
479 lines
No EOL
12 KiB
INI
// ***********************************************************
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// * *
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// * These values are the same for Doom format, Hexen format *
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// * and UDMF; as well as for ZDoom, GZDoom and Zandronum *
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// * *
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// ***********************************************************
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common
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{
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// Some common settings
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include("Common.cfg");
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// Default testing parameters
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include("Test_params.cfg", "modern");
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// Action special help (mxd)
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actionspecialhelp = "http://www.zdoom.org/wiki/index.php?title=%K";
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// Thing class help (mxd)
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thingclasshelp = "http://www.zdoom.org/wiki/Classes:%K";
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// Default nodebuilder configurations
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defaultsavecompiler = "zdbsp_normal";
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defaulttestcompiler = "zdbsp_fast";
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// Generalized actions
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// generalizedlinedefs is true for Doom format and false for
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// the other two, so it's not here.
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generalizedsectors = true;
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//mxd. Maximum safe map size check (0 means skip check)
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safeboundary = 0;
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// Texture loading options
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mixtexturesflats = true;
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defaulttexturescale = 1.0f;
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defaultflatscale = 1.0f;
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scaledtextureoffsets = true;
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//mxd. Sidedefs compression
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sidedefcompressionignoresaction = true;
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// Texture sources
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textures
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{
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include("Doom_misc.cfg", "textures");
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include("ZDoom_misc.cfg", "textures");
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}
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//mxd. HiRes sources
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hires
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{
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include("ZDoom_misc.cfg", "hires");
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}
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// Patch sources
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patches
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{
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include("Doom_misc.cfg", "patches");
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}
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// Sprite sources
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sprites
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{
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include("Doom_misc.cfg", "sprites");
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}
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// Flat sources
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flats
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{
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include("Doom_misc.cfg", "flats");
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}
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// Colormap sources
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colormaps
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{
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include("Boom_misc.cfg", "colormaps");
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}
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//mxd. Voxel sources
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voxels
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{
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include("ZDoom_misc.cfg", "voxels");
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}
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// Generalized sector types
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gen_sectortypes
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{
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include("ZDoom_generalized.cfg", "gen_sectortypes");
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}
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//mxd. Built-in Damage types
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damagetypes = "BFGSplash Drowning Slime Fire Crush Telefrag Falling Suicide Exit Melee Railgun Ice Disintegrate Poison PoisonCloud Electric Massacre DrainLife Extreme InstantDeath";
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}
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// ***********************************************************
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// * *
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// * Doom map format *
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// * *
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// ***********************************************************
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mapformat_doom
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{
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// The format interface handles the map data format
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formatinterface = "DoomMapSetIO";
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maplumpnames
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{
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include("Doom_misc.cfg", "doommaplumpnames");
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include("ZDoom_misc.cfg", "doommaplumpnames");
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include("ZDoom_misc.cfg", "glmaplumpnames");
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}
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// When this is set to true, sectors with the same tag will light up when a line is highlighted
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linetagindicatesectors = true;
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// Special linedefs
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include("ZDoom_misc.cfg", "speciallinedefs_doomhexen");
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// Default flags for first new thing
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defaultthingflags
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{
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include("Doom_misc.cfg", "defaultthingflags");
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}
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// Door making
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include("ZDoom_misc.cfg", "doormaking_doom");
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// Generalized actions
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generalizedlinedefs = true;
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// GENERALIZED LINEDEF TYPES
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gen_linedeftypes
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{
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include("Boom_generalized.cfg", "gen_linedeftypes");
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}
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// DEFAULT SECTOR BRIGHTNESS LEVELS
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sectorbrightness
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{
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include("Doom_misc.cfg", "sectorbrightness");
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}
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// SECTOR TYPES
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sectortypes
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{
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include("Doom_sectors.cfg");
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include("ZDoom_sectors.cfg", "doom");
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}
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// LINEDEF FLAGS
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linedefflags
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{
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include("Doom_misc.cfg", "linedefflags");
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include("Boom_misc.cfg", "linedefflags");
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}
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// LINEDEF ACTIVATIONS
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linedefactivations
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{
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}
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// Linedef flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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linedefflagstranslation
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{
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include("Doom_misc.cfg", "linedefflagstranslation");
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include("Boom_misc.cfg", "linedefflagstranslation");
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}
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// LINEDEF TYPES
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linedeftypes
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{
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include("Doom_linedefs.cfg");
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include("Boom_linedefs.cfg");
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include("ZDoom_linedefs.cfg", "doom");
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}
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// THING FLAGS
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thingflags
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{
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include("Doom_misc.cfg", "thingflags");
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include("Boom_misc.cfg", "thingflags");
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}
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// Thing flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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thingflagstranslation
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{
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include("Doom_misc.cfg", "thingflagstranslation");
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include("Boom_misc.cfg", "thingflagstranslation");
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}
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// How to compare thing flags (for the stuck things error checker)
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thingflagscompare
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{
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include("Doom_misc.cfg", "thingflagscompare");
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}
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// Things flags masks
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include("Doom_misc.cfg", "thingflagsmasks");
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}
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// ***********************************************************
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// * *
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// * Hexen map format *
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// * *
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// ***********************************************************
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mapformat_hexen
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{
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// The format interface handles the map data format
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formatinterface = "HexenMapSetIO";
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//mxd. The default script compiler to use
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defaultscriptcompiler = "zdoom_acs.cfg";
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maplumpnames
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{
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include("Doom_misc.cfg", "hexenmaplumpnames");
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include("ZDoom_misc.cfg", "hexenmaplumpnames");
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include("ZDoom_misc.cfg", "glmaplumpnames");
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}
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// When this is set to true, sectors with the same tag will light up when a line is highlighted
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linetagindicatesectors = false;
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// Special linedefs
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include("ZDoom_misc.cfg", "speciallinedefs_doomhexen");
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// Default flags for first new thing
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defaultthingflags
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{
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include("ZDoom_misc.cfg", "defaultthingflags");
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}
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// Door making
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include("ZDoom_misc.cfg", "doormaking_hexen");
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// Generalized actions
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generalizedlinedefs = false;
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// DEFAULT SECTOR BRIGHTNESS LEVELS
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sectorbrightness
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{
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include("ZDoom_misc.cfg", "sectorbrightness");
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}
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// SECTOR TYPES
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sectortypes
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{
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include("ZDoom_sectors.cfg", "zdoom");
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}
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// LINEDEF FLAGS
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linedefflags
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{
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include("Doom_misc.cfg", "linedefflags");
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include("Hexen_misc.cfg", "linedefflags");
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include("ZDoom_misc.cfg", "linedefflags");
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}
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// Activations filter for Hexen type activations
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// This filters the activation bits from the flags
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include("Hexen_misc.cfg", "linedefactivationsfilter");
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// LINEDEF ACTIVATIONS
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// Make sure these are in order from lowest value to highest value
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linedefactivations
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{
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include("Hexen_misc.cfg", "linedefactivations");
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include("ZDoom_misc.cfg", "linedefactivations");
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}
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// Linedef flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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linedefflagstranslation
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{
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include("Doom_misc.cfg", "linedefflagstranslation");
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include("Hexen_misc.cfg", "linedefflagstranslation");
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include("ZDoom_misc.cfg", "linedefflagstranslation");
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}
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// LINEDEF TYPES
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linedeftypes
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{
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include("Hexen_linedefs.cfg");
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include("ZDoom_linedefs.cfg", "zdoom");
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include("ZDoom_linedefs.cfg", "hexen");
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}
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// THING FLAGS
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thingflags
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{
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include("Doom_misc.cfg", "thingflags");
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include("Hexen_misc.cfg", "thingflags");
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include("ZDoom_misc.cfg", "thingflags");
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}
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// Thing flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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thingflagstranslation
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{
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include("Doom_misc.cfg", "thingflagstranslation");
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include("Hexen_misc.cfg", "thingflagstranslation");
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include("ZDoom_misc.cfg", "thingflagstranslation");
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}
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// How to compare thing flags (for the stuck things error checker)
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thingflagscompare
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{
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include("Hexen_misc.cfg", "thingflagscompare");
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}
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// Things flags masks
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include("Hexen_misc.cfg", "thingflagsmasks");
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}
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// ***********************************************************
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// * *
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// * Text map format *
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// * *
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// ***********************************************************
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mapformat_udmf
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{
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// The format interface handles the map data format
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formatinterface = "UniversalMapSetIO";
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//mxd. The default script compiler to use
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defaultscriptcompiler = "zdoom_acs.cfg";
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// Enables support for long (> 8 chars) texture names
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// WARNING: this should only be enabled for UDMF game configurations!
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// WARNING: enabling this will make maps incompatible with Doom Builder 2 and can lead to problems in Slade 3!
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longtexturenames = true;
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// Default nodebuilder configurations
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defaultsavecompiler = "zdbsp_udmf_normal";
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defaulttestcompiler = "zdbsp_udmf_fast";
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engine = "zdoom"; // override that so that DB2 uses the correct namespace
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maplumpnames
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{
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include("UDMF_misc.cfg", "udmfmaplumpnames_begin");
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include("ZDoom_misc.cfg", "udmfmaplumpnames");
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include("UDMF_misc.cfg", "udmfmaplumpnames_end");
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}
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universalfields
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{
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include("ZDoom_misc.cfg", "universalfields");
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}
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// When this is set to true, sectors with the same tag will light up when a line is highlighted
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linetagindicatesectors = false;
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// Special linedefs
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include("ZDoom_misc.cfg", "speciallinedefs_udmf");
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// Default flags for first new thing
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defaultthingflags
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{
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include("ZDoom_misc.cfg", "defaultthingflags_udmf");
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}
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// Door making
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include("ZDoom_misc.cfg", "doormaking_udmf");
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// Generalized actions
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generalizedlinedefs = false;
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// SECTOR FLAGS
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sectorflags
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{
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include("UDMF_misc.cfg", "sectorflags");
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}
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// DEFAULT SECTOR BRIGHTNESS LEVELS
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sectorbrightness
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{
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include("ZDoom_misc.cfg", "sectorbrightness");
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}
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// SECTOR TYPES
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sectortypes
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{
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include("ZDoom_sectors.cfg", "zdoom");
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}
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// SECTOR RENSERSTYLES
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sectorrenderstyles
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{
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include("UDMF_misc.cfg", "sectorrenderstyles");
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}
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// LINEDEF FLAGS
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linedefflags
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{
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include("ZDoom_misc.cfg", "linedefflags_udmf");
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}
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// LINEDEF ACTIVATIONS
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linedefactivations
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{
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include("ZDoom_misc.cfg", "linedefactivations_udmf");
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}
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//mxd. Linedef flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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linedefflagstranslation
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{
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include("Doom_misc.cfg", "linedefflagstranslation");
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include("Hexen_misc.cfg", "linedefflagstranslation");
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include("ZDoom_misc.cfg", "linedefflagstranslation");
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}
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// LINEDEF RENSERSTYLES
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linedefrenderstyles
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{
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include("UDMF_misc.cfg", "linedefrenderstyles");
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}
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//SIDEDEF FLAGS
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sidedefflags
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{
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include("UDMF_misc.cfg", "sidedefflags");
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}
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// THING FLAGS
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thingflags
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{
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include("UDMF_misc.cfg", "thingflags");
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include("ZDoom_misc.cfg", "thingflags_udmf");
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}
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// THING RENSERSTYLES
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thingrenderstyles
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{
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include("UDMF_misc.cfg", "thingrenderstyles");
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}
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// How to compare thing flags (for the stuck things error checker)
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thingflagscompare
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{
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include("UDMF_misc.cfg", "thingflagscompare");
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include("ZDoom_misc.cfg", "thingflagscompare_udmf");
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}
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//mxd. Thing flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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thingflagstranslation
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{
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include("Doom_misc.cfg", "thingflagstranslation");
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include("Hexen_misc.cfg", "thingflagstranslation");
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include("ZDoom_misc.cfg", "thingflagstranslation");
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}
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// Things flags masks
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include("Hexen_misc.cfg", "thingflagsmasks");
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// LINEDEF TYPES
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linedeftypes
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{
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include("Hexen_linedefs.cfg");
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include("ZDoom_linedefs.cfg", "zdoom");
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include("ZDoom_linedefs.cfg", "udmf");
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}
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} |