UltimateZoneBuilder/Source/Controls/LinedefInfoPanel.cs
codeimp 4d3367d3c7 - Made a bunch of corrections, thanks to Robin Palmer
- Added menu item to expand/collapse the info panel
2009-04-13 21:37:03 +00:00

267 lines
8.1 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using Microsoft.Win32;
using System.Diagnostics;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.IO;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal partial class LinedefInfoPanel : UserControl
{
private int hexenformatwidth;
private int doomformatwidth;
// Constructor
public LinedefInfoPanel()
{
// Initialize
InitializeComponent();
// Hide stuff when in Doom format
hexenformatwidth = infopanel.Width;
doomformatwidth = infopanel.Width - 190;
}
// This shows the info
public void ShowInfo(Linedef l)
{
TypeHandler th;
bool upperunpegged, lowerunpegged;
string peggedness;
// Show/hide stuff depending on format
if(General.Map.FormatInterface.HasActionArgs)
{
arglbl1.Visible = false;
arglbl2.Visible = false;
arglbl3.Visible = false;
arglbl4.Visible = false;
arglbl5.Visible = false;
arg1.Visible = false;
arg2.Visible = false;
arg3.Visible = false;
arg4.Visible = false;
arg5.Visible = false;
infopanel.Width = doomformatwidth;
}
else
{
arglbl1.Visible = true;
arglbl2.Visible = true;
arglbl3.Visible = true;
arglbl4.Visible = true;
arglbl5.Visible = true;
arg1.Visible = true;
arg2.Visible = true;
arg3.Visible = true;
arg4.Visible = true;
arg5.Visible = true;
infopanel.Width = hexenformatwidth;
}
// Move panels
frontpanel.Left = infopanel.Left + infopanel.Width + infopanel.Margin.Right + frontpanel.Margin.Left;
backpanel.Left = frontpanel.Left + frontpanel.Width + frontpanel.Margin.Right + backpanel.Margin.Left;
// Get line action information
LinedefActionInfo act = General.Map.Config.GetLinedefActionInfo(l.Action);
// Determine peggedness
upperunpegged = l.IsFlagSet(General.Map.Config.UpperUnpeggedFlag);
lowerunpegged = l.IsFlagSet(General.Map.Config.LowerUnpeggedFlag);
if(upperunpegged && lowerunpegged)
peggedness = "Upper & Lower";
else if(upperunpegged)
peggedness = "Upper";
else if(lowerunpegged)
peggedness = "Lower";
else
peggedness = "None";
// Linedef info
infopanel.Text = " Linedef " + l.Map.GetIndexForLinedef(l) + " ";
action.Text = act.ToString();
length.Text = l.Length.ToString("0.##");
angle.Text = l.AngleDeg.ToString() + "\u00B0";
tag.Text = l.Tag.ToString();
unpegged.Text = peggedness;
// Arguments
arglbl1.Text = act.Args[0].Title + ":";
arglbl2.Text = act.Args[1].Title + ":";
arglbl3.Text = act.Args[2].Title + ":";
arglbl4.Text = act.Args[3].Title + ":";
arglbl5.Text = act.Args[4].Title + ":";
arglbl1.Enabled = act.Args[0].Used;
arglbl2.Enabled = act.Args[1].Used;
arglbl3.Enabled = act.Args[2].Used;
arglbl4.Enabled = act.Args[3].Used;
arglbl5.Enabled = act.Args[4].Used;
arg1.Enabled = act.Args[0].Used;
arg2.Enabled = act.Args[1].Used;
arg3.Enabled = act.Args[2].Used;
arg4.Enabled = act.Args[3].Used;
arg5.Enabled = act.Args[4].Used;
th = General.Types.GetArgumentHandler(act.Args[0]);
th.SetValue(l.Args[0]); arg1.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(act.Args[1]);
th.SetValue(l.Args[1]); arg2.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(act.Args[2]);
th.SetValue(l.Args[2]); arg3.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(act.Args[3]);
th.SetValue(l.Args[3]); arg4.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(act.Args[4]);
th.SetValue(l.Args[4]); arg5.Text = th.GetStringValue();
// Front side available?
if(l.Front != null)
{
// Show sidedef info
frontpanel.Text = " Front Sidedef " + l.Map.GetIndexForSidedef(l.Front) + " ";
frontoffset.Text = l.Front.OffsetX + ", " + l.Front.OffsetY;
fronthighname.Text = l.Front.HighTexture;
frontmidname.Text = l.Front.MiddleTexture;
frontlowname.Text = l.Front.LowTexture;
DisplaySidedefTexture(fronthightex, l.Front.HighTexture, l.Front.HighRequired());
DisplaySidedefTexture(frontmidtex, l.Front.MiddleTexture, l.Front.MiddleRequired());
DisplaySidedefTexture(frontlowtex, l.Front.LowTexture, l.Front.LowRequired());
frontoffsetlabel.Enabled = true;
frontoffset.Enabled = true;
frontpanel.Enabled = true;
}
else
{
// Show no info
frontpanel.Text = " Front Sidedef ";
frontoffsetlabel.Enabled = false;
frontoffset.Enabled = false;
frontpanel.Enabled = false;
frontoffset.Text = "--, --";
fronthighname.Text = "";
frontmidname.Text = "";
frontlowname.Text = "";
fronthightex.BackgroundImage = null;
frontmidtex.BackgroundImage = null;
frontlowtex.BackgroundImage = null;
}
// Back size available?
if(l.Back != null)
{
// Show sidedef info
backpanel.Text = " Back Sidedef " + l.Map.GetIndexForSidedef(l.Back) + " ";
backoffset.Text = l.Back.OffsetX + ", " + l.Back.OffsetY;
backhighname.Text = l.Back.HighTexture;
backmidname.Text = l.Back.MiddleTexture;
backlowname.Text = l.Back.LowTexture;
DisplaySidedefTexture(backhightex, l.Back.HighTexture, l.Back.HighRequired());
DisplaySidedefTexture(backmidtex, l.Back.MiddleTexture, l.Back.MiddleRequired());
DisplaySidedefTexture(backlowtex, l.Back.LowTexture, l.Back.LowRequired());
backoffsetlabel.Enabled = true;
backoffset.Enabled = true;
backpanel.Enabled = true;
}
else
{
// Show no info
backpanel.Text = " Back Sidedef ";
backoffsetlabel.Enabled = false;
backoffset.Enabled = false;
backpanel.Enabled = false;
backoffset.Text = "--, --";
backhighname.Text = "";
backmidname.Text = "";
backlowname.Text = "";
backhightex.BackgroundImage = null;
backmidtex.BackgroundImage = null;
backlowtex.BackgroundImage = null;
}
// Show the whole thing
this.Show();
this.Update();
}
// When visible changed
protected override void OnVisibleChanged(EventArgs e)
{
// Hiding panels
if(!this.Visible)
{
fronthightex.BackgroundImage = null;
frontmidtex.BackgroundImage = null;
frontlowtex.BackgroundImage = null;
backhightex.BackgroundImage = null;
backmidtex.BackgroundImage = null;
backlowtex.BackgroundImage = null;
}
// Call base
base.OnVisibleChanged(e);
}
// This shows a sidedef texture in a panel
private void DisplaySidedefTexture(Panel panel, string name, bool required)
{
// Check if name is a "none" texture
if((name.Length < 1) || (name[0] == '-'))
{
// Determine image to show
if(required)
panel.BackgroundImage = CodeImp.DoomBuilder.Properties.Resources.MissingTexture;
else
panel.BackgroundImage = null;
}
else
{
// Set the image
panel.BackgroundImage = General.Map.Data.GetTextureImage(name).GetPreview();
}
// Image not null?
if(panel.BackgroundImage != null)
{
// Small enough to fit in panel?
if((panel.BackgroundImage.Size.Width < panel.ClientRectangle.Width) &&
(panel.BackgroundImage.Size.Height < panel.ClientRectangle.Height))
{
// Display centered
panel.BackgroundImageLayout = ImageLayout.Center;
}
else
{
// Display zoomed
panel.BackgroundImageLayout = ImageLayout.Zoom;
}
}
}
}
}