UltimateZoneBuilder/Help/gzdb/features/classic_modes
MaxED deb43343bb Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified.
Visual mode: removed "Fit Texture's Width" and "Fit Texture's Height" actions.
Visual mode: "Auto-align texture offsets" actions were incorrectly aligning double-sided middle walls in some cases.
Visual mode: "Auto-align texture offsets" actions now align non-wrapped double-sided middle walls to vertical offset closest to their initial vertical offset.
Visual mode: middle parts of double-sided walls were ignored when Shift-selecting walls.
Nodebuilders/Game configurations: GL nodes definitions were missing from game configurations.
Nodebuilders/Game configurations: "~MAP" wildcard can now be a part of a lump name. 
Nodebuilders: GL nodes were not properly handled by the editor.
Main Window: the window is now moved into the view when stored position is ouside of screen bounds. 
Classic and Visual modes: changing thing pitch was ignored in some cases.
Visual mode: raising and lowering a thing with "+SPAWNCEILING" flag now works the same way as when raising/lowering a regular thing.
Visual mode: using "Raise/Lower Floor/Ceiling to adjacent sector" actions on a thing with "+SPAWNCEILING" flag now works the same way as when using them on a regular thing.  
Rendering: even more fixes to MODELDEF and UDMF properties-related model rendering logic.
Internal, ResourceListEditor: rewritten resource validation check in a more OOP-ish way.
Configurations: fixed an infinite loop crash when a file was trying to include() itself.
UDMF thing flags: added Skill 6-8 to the flags list (because there are thing filters for these).
ZDoom_ACS.cfg: added definitions for SetTeleFog and SwapTeleFog.
ZDoom_DECORATE.cfg: added definitions for A_SetTeleFog and A_SwapTeleFog.
Updated ZDoom ACC.
Updated documentation.
2014-12-22 21:36:49 +00:00
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3dfloor_marks.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge1.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge2.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge3.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_copy.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_easeInOutSine.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_easeInSine.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_easeOutSine.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_flip.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_mirror.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_settings.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_tex1.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_tex1_3d.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_tex2_3d.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_tex3.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridge_tex4_3d.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
bridgemode_icon.png Updated documentation. 2013-08-19 12:12:31 +00:00
draw_curve.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
draw_ellipse1.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
draw_ellipse2.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
draw_grid_tri.jpg Updated documentation. 2014-03-07 12:37:47 +00:00
draw_rectangle1.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
draw_rectangle2.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
draw_settings.jpg Edit forms: current selection is no longer cleared when the edit is canceled. 2013-11-29 12:24:47 +00:00
drawsettingspanel.html Updated documentation. 2014-03-07 12:37:47 +00:00
drawsettingspanel.jpg Updated documentation. 2014-03-07 12:37:47 +00:00
import_terrain_settings.jpg Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
linedef_color_presets.html Updated documentation (thanks to Kappes Buur for proofreading/fixing it). 2013-08-22 11:17:09 +00:00
linedef_color_presets.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
mode_drawbridge.html Updated documentation. 2014-03-07 12:37:47 +00:00
mode_drawcurve.html Updated documentation. 2014-03-07 12:37:47 +00:00
mode_drawellipse.html Updated documentation. 2014-03-07 12:37:47 +00:00
mode_drawgrid.html Updated documentation. 2014-03-07 12:37:47 +00:00
mode_drawrect.html Updated documentation. 2014-03-07 12:37:47 +00:00
mode_importterrain.html Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
mode_snapelements.html Updated documentation. 2014-03-07 12:37:47 +00:00
selection.html Updated documentation. 2014-03-07 12:37:47 +00:00
selection_mode_btn.jpg Updated documentation. 2013-08-19 12:12:31 +00:00
terrain1.jpg Updated documentation. 2014-03-07 12:37:47 +00:00
terrain2.jpg Updated documentation. 2014-03-07 12:37:47 +00:00
thing_statistics.jpg Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type. 2014-05-06 11:03:52 +00:00