mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 06:02:11 +00:00
deb43343bb
Visual mode: removed "Fit Texture's Width" and "Fit Texture's Height" actions. Visual mode: "Auto-align texture offsets" actions were incorrectly aligning double-sided middle walls in some cases. Visual mode: "Auto-align texture offsets" actions now align non-wrapped double-sided middle walls to vertical offset closest to their initial vertical offset. Visual mode: middle parts of double-sided walls were ignored when Shift-selecting walls. Nodebuilders/Game configurations: GL nodes definitions were missing from game configurations. Nodebuilders/Game configurations: "~MAP" wildcard can now be a part of a lump name. Nodebuilders: GL nodes were not properly handled by the editor. Main Window: the window is now moved into the view when stored position is ouside of screen bounds. Classic and Visual modes: changing thing pitch was ignored in some cases. Visual mode: raising and lowering a thing with "+SPAWNCEILING" flag now works the same way as when raising/lowering a regular thing. Visual mode: using "Raise/Lower Floor/Ceiling to adjacent sector" actions on a thing with "+SPAWNCEILING" flag now works the same way as when using them on a regular thing. Rendering: even more fixes to MODELDEF and UDMF properties-related model rendering logic. Internal, ResourceListEditor: rewritten resource validation check in a more OOP-ish way. Configurations: fixed an infinite loop crash when a file was trying to include() itself. UDMF thing flags: added Skill 6-8 to the flags list (because there are thing filters for these). ZDoom_ACS.cfg: added definitions for SetTeleFog and SwapTeleFog. ZDoom_DECORATE.cfg: added definitions for A_SetTeleFog and A_SwapTeleFog. Updated ZDoom ACC. Updated documentation. |
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3dfloor_marks.jpg | ||
bridge1.jpg | ||
bridge2.jpg | ||
bridge3.jpg | ||
bridge_copy.jpg | ||
bridge_easeInOutSine.jpg | ||
bridge_easeInSine.jpg | ||
bridge_easeOutSine.jpg | ||
bridge_flip.jpg | ||
bridge_mirror.jpg | ||
bridge_settings.jpg | ||
bridge_tex1.jpg | ||
bridge_tex1_3d.jpg | ||
bridge_tex2_3d.jpg | ||
bridge_tex3.jpg | ||
bridge_tex4_3d.jpg | ||
bridgemode_icon.png | ||
draw_curve.jpg | ||
draw_ellipse1.jpg | ||
draw_ellipse2.jpg | ||
draw_grid_tri.jpg | ||
draw_rectangle1.jpg | ||
draw_rectangle2.jpg | ||
draw_settings.jpg | ||
drawsettingspanel.html | ||
drawsettingspanel.jpg | ||
import_terrain_settings.jpg | ||
linedef_color_presets.html | ||
linedef_color_presets.jpg | ||
mode_drawbridge.html | ||
mode_drawcurve.html | ||
mode_drawellipse.html | ||
mode_drawgrid.html | ||
mode_drawrect.html | ||
mode_importterrain.html | ||
mode_snapelements.html | ||
selection.html | ||
selection_mode_btn.jpg | ||
terrain1.jpg | ||
terrain2.jpg | ||
thing_statistics.jpg |