UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
2024-05-24 19:58:53 +02:00
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BaseClassicMode.cs Added functionality to duplicate 3D floor control sectors of selected sectors and paste selected sectors with the new control sectors assigned 2020-06-13 00:24:24 +02:00
BlockMapMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BridgeMode.cs Optimize SRB2 NiGHTS/zoom tube/polyobject rendering 2023-06-15 12:25:46 +02:00
CeilingAlignMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
CurveLinedefsMode.cs Curve Linedefs Mode: fixed a problem where the curve would not flip when being dragged with the mouse 2021-04-01 21:44:49 +02:00
DragGeometryMode.cs Improve slope handling when dragging FOF control sectors 2024-05-24 19:58:53 +02:00
DragLinedefsMode.cs Optimize SRB2 NiGHTS/zoom tube/polyobject rendering 2023-06-15 12:25:46 +02:00
DragSectorsMode.cs Merge remote-tracking branch 'udb/master' 2024-01-09 14:06:45 +01:00
DragThingsMode.cs Optimize SRB2 NiGHTS/zoom tube/polyobject rendering 2023-06-15 12:25:46 +02:00
DragVerticesMode.cs Optimize SRB2 NiGHTS/zoom tube/polyobject rendering 2023-06-15 12:25:46 +02:00
DrawCurveMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
DrawEllipseMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
DrawGeometryMode.cs Merge remote-tracking branch 'udb/master' 2023-09-20 21:04:54 +02:00
DrawGridMode.cs Draw Grid Mode: fixed a problem where "continuous drawing" would redraw all previously drawn shapes each time a drawing was finished. Fixes #912 2023-06-19 20:27:26 +02:00
DrawRectangleMode.cs Draw Curve Mode, Draw Ellipse Mode, Draw Rectangle Mode: added option to place things at the designated vertex positions instead of drawing geometry (#956) 2023-09-17 15:39:19 +02:00
EditSelectionMode.cs Expand 3D floor checks to encompass SRB2's multiple actions 2023-09-14 22:17:57 +02:00
ErrorCheckMode.cs Optimize SRB2 NiGHTS/zoom tube/polyobject rendering 2023-06-15 12:25:46 +02:00
FindReplaceMode.cs Optimize SRB2 NiGHTS/zoom tube/polyobject rendering 2023-06-15 12:25:46 +02:00
FlatAlignMode.cs Optimize SRB2 NiGHTS/zoom tube/polyobject rendering 2023-06-15 12:25:46 +02:00
FloorAlignMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefsMode.cs Merge remote-tracking branch 'udb/master' 2024-05-24 15:24:42 +02:00
MakeSectorMode.cs Optimize SRB2 NiGHTS/zoom tube/polyobject rendering 2023-06-15 12:25:46 +02:00
SectorsMode.cs Merge remote-tracking branch 'udb/master' 2024-05-24 15:24:42 +02:00
ThingsMode.cs Merge remote-tracking branch 'udb/master' 2024-05-24 15:24:42 +02:00
TriangulatorMode.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VerticesMode.cs Merge remote-tracking branch 'udb/master' 2024-01-09 14:06:45 +01:00