UltimateZoneBuilder/Help/gz_plug_udmfcontrols.html
MaxED 113f9c6039 GZDoom Builder 1.09:
Added UDMF Controls plugin.
Added "Snap selected vertices to grid" mode (Found in Edit menu).
2012-06-26 08:54:25 +00:00

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<div id="gz_title"><h1>UDMF Controls plugin</h1></div>
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<p>UDMF Controls plugin lets you edit surface properties and linedef/sector UDMF flags quickly.<br />
<strong>Default key:</strong> Ctrl-T.<br />
<strong>Found in:</strong> Preferences -> Controls -> Tools -> Open UDMF Controls.<br /><br />
<img style="float:left; margin-right:10px" src="gz_udmfcontrols.jpg"/>
<strong>Usage:</strong> select some surfaces in Visual Modes, then open UDMF Controls panel to edit surface properties and linedef/sector UDMF flags. If no surfaces are selected, currently hilighted surface will be used.<br /><br />
When <strong>Relative mode</strong> is active, scale, position and rotation are changed relatively to their initial values.<br /><br />
You can press <strong>Shift</strong>, then click inside Rotation control's dial to snap angle to 45-degrees increment.
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