mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
deb43343bb
Visual mode: removed "Fit Texture's Width" and "Fit Texture's Height" actions. Visual mode: "Auto-align texture offsets" actions were incorrectly aligning double-sided middle walls in some cases. Visual mode: "Auto-align texture offsets" actions now align non-wrapped double-sided middle walls to vertical offset closest to their initial vertical offset. Visual mode: middle parts of double-sided walls were ignored when Shift-selecting walls. Nodebuilders/Game configurations: GL nodes definitions were missing from game configurations. Nodebuilders/Game configurations: "~MAP" wildcard can now be a part of a lump name. Nodebuilders: GL nodes were not properly handled by the editor. Main Window: the window is now moved into the view when stored position is ouside of screen bounds. Classic and Visual modes: changing thing pitch was ignored in some cases. Visual mode: raising and lowering a thing with "+SPAWNCEILING" flag now works the same way as when raising/lowering a regular thing. Visual mode: using "Raise/Lower Floor/Ceiling to adjacent sector" actions on a thing with "+SPAWNCEILING" flag now works the same way as when using them on a regular thing. Rendering: even more fixes to MODELDEF and UDMF properties-related model rendering logic. Internal, ResourceListEditor: rewritten resource validation check in a more OOP-ish way. Configurations: fixed an infinite loop crash when a file was trying to include() itself. UDMF thing flags: added Skill 6-8 to the flags list (because there are thing filters for these). ZDoom_ACS.cfg: added definitions for SetTeleFog and SwapTeleFog. ZDoom_DECORATE.cfg: added definitions for A_SetTeleFog and A_SwapTeleFog. Updated ZDoom ACC. Updated documentation.
568 lines
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24 KiB
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568 lines
No EOL
24 KiB
XML
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<Compile Include="VisualModes\ThingData.cs" />
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<Compile Include="VisualModes\VertexData.cs" />
|
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<Compile Include="VisualModes\VisualActionResult.cs" />
|
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<Compile Include="VisualModes\VisualCeiling.cs" />
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<Compile Include="VisualModes\VisualFloor.cs" />
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<Compile Include="VisualModes\VisualLower.cs" />
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<Compile Include="VisualModes\VisualMiddle3D.cs" />
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<Compile Include="VisualModes\VisualMiddleBack.cs" />
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<Compile Include="VisualModes\VisualMiddleDouble.cs" />
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<Compile Include="VisualModes\VisualMiddleSingle.cs" />
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<Compile Include="VisualModes\VisualSidedefParts.cs" />
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<Compile Include="VisualModes\VisualUpper.cs" />
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<Compile Include="VisualModes\WallPolygon.cs" />
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</ItemGroup>
|
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<ItemGroup>
|
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<None Include="Resources\ViewSelectionIndex.png" />
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</ItemGroup>
|
|
<ItemGroup>
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<None Include="Resources\FloorsGradient.png" />
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</ItemGroup>
|
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<ItemGroup>
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<None Include="Resources\CeilsGradient.png" />
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</ItemGroup>
|
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<ItemGroup>
|
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<None Include="Resources\CurveLines.png" />
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</ItemGroup>
|
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<ItemGroup>
|
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<None Include="Resources\CopyProperties.png" />
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</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\PasteProperties.png" />
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</ItemGroup>
|
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<ItemGroup>
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<None Include="Resources\Angle.png" />
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</ItemGroup>
|
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<ItemGroup>
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<None Include="Resources\ColorPick.png" />
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</ItemGroup>
|
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<ItemGroup>
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<None Include="Resources\List.png" />
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</ItemGroup>
|
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<ItemGroup>
|
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<None Include="Resources\List_Images.png" />
|
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</ItemGroup>
|
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<ItemGroup>
|
|
<None Include="Resources\Text.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<EmbeddedResource Include="Interface\BridgeModeForm.resx">
|
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<DependentUpon>BridgeModeForm.cs</DependentUpon>
|
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</EmbeddedResource>
|
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<EmbeddedResource Include="Resources\Selection3.png" />
|
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</ItemGroup>
|
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<ItemGroup>
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<EmbeddedResource Include="Resources\BridgeMode.png" />
|
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</ItemGroup>
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<ItemGroup>
|
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<EmbeddedResource Include="Resources\SnapVerts.png" />
|
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</ItemGroup>
|
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<ItemGroup>
|
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<EmbeddedResource Include="Resources\DrawEllipseMode.png" />
|
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</ItemGroup>
|
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<ItemGroup>
|
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<EmbeddedResource Include="Resources\CeilingAlign.png" />
|
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</ItemGroup>
|
|
<ItemGroup>
|
|
<EmbeddedResource Include="Resources\FloorAlign.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<EmbeddedResource Include="Interface\DrawEllipseOptionsPanel.resx">
|
|
<DependentUpon>DrawEllipseOptionsPanel.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Interface\DrawGridOptionsPanel.resx">
|
|
<DependentUpon>DrawGridOptionsPanel.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Interface\DrawRectangleOptionsPanel.resx">
|
|
<DependentUpon>DrawRectangleOptionsPanel.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Interface\SectorDrawingOptionsPanel.resx">
|
|
<DependentUpon>SectorDrawingOptionsPanel.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Interface\WavefrontSettingsForm.resx">
|
|
<DependentUpon>WavefrontSettingsForm.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Resources\VisualModeGZ.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\SelectTouching.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\AlignThings.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<EmbeddedResource Include="Resources\DrawCurveMode.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\ThingPointAtCursor.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\TextureLock.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\Reset.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<EmbeddedResource Include="Interface\DrawCurveOptionsPanel.resx">
|
|
<DependentUpon>DrawCurveOptionsPanel.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Resources\DrawGridMode.png" />
|
|
<EmbeddedResource Include="Resources\Hints.cfg" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\Door.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\Gear.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<EmbeddedResource Include="Resources\DrawGeometryMode.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<EmbeddedResource Include="Interface\FilterSelectedThingsForm.resx">
|
|
<DependentUpon>FilterSelectedThingsForm.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Interface\FitTexturesForm.resx">
|
|
<DependentUpon>FitTexturesForm.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Interface\PastePropertiesOptionsForm.resx">
|
|
<DependentUpon>PastePropertiesOptionsForm.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Interface\SelectSimilarElementOptionsPanel.resx">
|
|
<DependentUpon>SelectSimilarElementOptionsPanel.cs</DependentUpon>
|
|
</EmbeddedResource>
|
|
<EmbeddedResource Include="Resources\DrawRectangleMode.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\PastePropertiesOptions.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\FilterThings.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\Similar.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\MoveThingsInSectors.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\Save.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\Copy.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\Show.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\Hide.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\Show2.png" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="Resources\HideAll.png" />
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
<PropertyGroup>
|
|
<PreBuildEvent>
|
|
</PreBuildEvent>
|
|
<PostBuildEvent>
|
|
</PostBuildEvent>
|
|
</PropertyGroup>
|
|
</Project> |