UltimateZoneBuilder/Source/Core/GZBuilder/GZDoom
MaxED 23e4a86a95 Re-added, MODELDEF parser: actor classname can have spaces, so it can be quoted...
Added, GLDEFS parser: light name can have spaces too, so it also can be quoted...
Removed some excessive quote stripping from most of the ZDoom-related text parsers.
Some parsing error reporting improvements in MODELDEF and GLDEFS parsers.
Added a special warning when a texture/flat is overridden by a cameratexture.
2016-04-06 22:54:04 +00:00
..
AcsParserSE.cs Re-added, MODELDEF parser: actor classname can have spaces, so it can be quoted... 2016-04-06 22:54:04 +00:00
DecorateParserSE.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
GldefsParser.cs Re-added, MODELDEF parser: actor classname can have spaces, so it can be quoted... 2016-04-06 22:54:04 +00:00
MapinfoParser.cs Re-added, MODELDEF parser: actor classname can have spaces, so it can be quoted... 2016-04-06 22:54:04 +00:00
ModeldefParser.cs Re-added, MODELDEF parser: actor classname can have spaces, so it can be quoted... 2016-04-06 22:54:04 +00:00
ModeldefParserSE.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
ModeldefStructure.cs Re-added, MODELDEF parser: actor classname can have spaces, so it can be quoted... 2016-04-06 22:54:04 +00:00
ScriptTypeParserSE.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00