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BaseFindLinedef.cs
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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2014-01-10 15:08:39 +00:00 |
BaseFindSector.cs
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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2014-01-10 15:08:39 +00:00 |
BaseFindThing.cs
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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2014-01-10 15:08:39 +00:00 |
FindAnyTextureFlat.cs
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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2014-01-10 15:08:39 +00:00 |
FindLinedefFlags.cs
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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2014-01-10 15:08:39 +00:00 |
FindLinedefNumber.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindLinedefSectorRef.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindLinedefTags.cs
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Find and Replace mode: added "Sector Floor Height" and "Sector Ceiling Height" search modes.
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2014-04-07 08:48:02 +00:00 |
FindLinedefThingRef.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindLinedefTypes.cs
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Find & Replace Mode: sector effects and linedef actions are now searched on bit by bit basis. That means map elements with partially matching Generalized effect/action can now be found.
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2014-09-04 13:48:22 +00:00 |
FindReplaceAttribute.cs
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
FindReplaceObject.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindReplaceType.cs
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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2014-01-10 15:08:39 +00:00 |
FindSectorBrightness.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindSectorCeilingHeight.cs
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Find and Replace mode: added "Sector Floor Height" and "Sector Ceiling Height" search modes.
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2014-04-07 08:48:02 +00:00 |
FindSectorEffect.cs
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Find & Replace Mode: sector effects and linedef actions are now searched on bit by bit basis. That means map elements with partially matching Generalized effect/action can now be found.
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2014-09-04 13:48:22 +00:00 |
FindSectorFlat.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindSectorFloorHeight.cs
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Find and Replace mode: added "Sector Floor Height" and "Sector Ceiling Height" search modes.
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2014-04-07 08:48:02 +00:00 |
FindSectorNumber.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindSectorTags.cs
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Find and Replace mode: added "Sector Floor Height" and "Sector Ceiling Height" search modes.
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2014-04-07 08:48:02 +00:00 |
FindSidedefNumber.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindSidedefTexture.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindThingAction.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindThingAngle.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindThingFlags.cs
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
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2014-01-10 15:08:39 +00:00 |
FindThingNumber.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindThingSectorRef.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindThingTag.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindThingThingRef.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindThingType.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
FindVertexNumber.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |