UltimateZoneBuilder/Source/Plugins/ColorPicker/Controls
MaxED 0ea022fa4e Fixed, Visual mode: "Paste Texture Flood-Fill" action used long texture names regardless of current setting in Map Options.
Internal: "uselongtexturenames" setting is now stored in map settings file, not in the program configuration file.
Fixed, Color Picker plugin: in some cases mouse movement was processed incorrectly.
Fixed, Color Picker plugin: float color value output was culture settings-dependant.
2015-02-19 13:00:19 +00:00
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ColorPickerControl.cs Fixed, Visual mode: "Paste Texture Flood-Fill" action used long texture names regardless of current setting in Map Options. 2015-02-19 13:00:19 +00:00
ColorPickerControl.designer.cs Fixed, Visual mode: "Paste Texture Flood-Fill" action used long texture names regardless of current setting in Map Options. 2015-02-19 13:00:19 +00:00
ColorPickerControl.resx Fixed: some controls had inconsistent auto-scaling mode. 2014-12-24 18:32:24 +00:00
ColorPickerSlider.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ColorPickerSlider.Designer.cs Fixed: some controls had inconsistent auto-scaling mode. 2014-12-24 18:32:24 +00:00
ColorPickerSlider.resx Fixed: some controls had inconsistent auto-scaling mode. 2014-12-24 18:32:24 +00:00
ColorPickerSliderEventArgs.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00