mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-02 00:22:09 +00:00
112 lines
No EOL
2 KiB
JavaScript
112 lines
No EOL
2 KiB
JavaScript
class Pen
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{
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constructor(pos = [ 0, 0 ])
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{
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this.angle = Math.PI / 2;
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this.snaptogrid = false;
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this.vertices = [];
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this.curpos = this.makevector(pos);
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}
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makevector(pos)
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{
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if(typeof UDB == 'undefined')
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return new Vector2D(pos);
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return new UDB.Vector2D(pos);
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}
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moveTo(pos)
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{
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this.curpos = this.makevector(pos);
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return this;
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}
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moveForward(distance)
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{
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this.curpos = this.makevector([
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this.curpos.x + Math.cos(this.angle) * distance,
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this.curpos.y + Math.sin(this.angle) * distance
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]);
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return this;
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}
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turnRightRadians(radians = Math.PI / 2)
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{
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this.angle -= radians;
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while(this.angle < 0)
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this.angle += Math.PI * 2;
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return this;
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}
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turnLeftRadians(radians = Math.PI / 2)
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{
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this.angle += radians;
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while(this.angle > Math.PI * 2)
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this.angle -= Math.PI * 2;
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return this;
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}
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turnRight(degrees = 90.0)
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{
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this.angle -= degrees * Math.PI / 180.0;
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while(this.angle < 0)
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this.angle += Math.PI * 2;
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return this;
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}
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turnLeft(degrees = 90.0)
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{
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this.angle += degrees * Math.PI / 180.0;
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while(this.angle > Math.PI * 2)
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this.angle -= Math.PI * 2;
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return this;
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}
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setAngleRadians(radians)
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{
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this.angle = Math.PI / 2 - radians;
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return this;
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}
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setAngle(degrees)
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{
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this.angle = (90 - degrees) * Math.PI / 180.0;
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return this;
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}
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drawVertex()
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{
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this.vertices.push(this.curpos);
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return this;
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}
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finishDrawing(close = false)
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{
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if(close)
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this.vertices.push(this.vertices[0]);
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var result;
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if(typeof UDB == 'undefined')
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result = Map.drawLines(this.vertices);
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else
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result = UDB.Map.drawLines(this.vertices);
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this.vertices = [];
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return result;
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}
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} |