codeimp
|
666154edfc
|
- More changes to properly use the format limitations
- Added default multiplayer flag to Skulltag (Hexen format) game configuration
|
2009-04-08 20:49:35 +00:00 |
|
codeimp
|
a80eb538df
|
Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values
|
2009-04-02 11:08:33 +00:00 |
|
codeimp
|
eaffa440be
|
@ Renamed sector fixed index to resolve conflict with real index lookup functions
All info panels now show the current real index of the element (as it would be when saved or loaded at that moment)
|
2009-03-10 06:46:02 +00:00 |
|
codeimp
|
9fb910a03e
|
- Fixed a crash when showing information on things with empty sprite name
- Added support for custom PLAYPAL information from PK3 or Directory
|
2009-02-10 14:45:09 +00:00 |
|
codeimp
|
1ae7813fad
|
changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
|
2009-01-24 14:48:43 +00:00 |
|
codeimp
|
1694d828d1
|
@working on decorate support
|
2009-01-21 16:18:30 +00:00 |
|
codeimp
|
07113b5442
|
fixed fuzzy thing angle business
|
2009-01-12 19:21:01 +00:00 |
|
codeimp
|
93522a1461
|
sprite icons
|
2008-12-11 10:59:35 +00:00 |
|
codeimp
|
1dad4b68c6
|
- change a lot in the resources system
- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
|
2008-09-28 21:20:56 +00:00 |
|
codeimp
|
e30b68c9c3
|
UDMF on top!
|
2008-06-01 20:25:46 +00:00 |
|
codeimp
|
7673c6e08e
|
linedef and thing action arguments in info panels
|
2008-05-29 22:19:29 +00:00 |
|
codeimp
|
8aa99cfb88
|
separated the Interface namespace into Controls and Windows
|
2008-05-29 11:54:45 +00:00 |
|