Commit graph

8 commits

Author SHA1 Message Date
MaxED
f2db0e1d30 Changed, Textures Browser: frames/names of used textures are now drawn using a different color.
Changed, Textures Browser: the browser now toggles between showing used textures on the top of the list and showing textures in alphabetical order instead of toggling between showing all textures and used textures.
2016-12-23 12:39:09 +00:00
MaxED
447851e457 Added, Textures Browser: redesigned textures list. Textures preview size can now be changed from the Textures Browser window. Folders are now shown in the textures list.
Fixed, Script Editor: Find and Replace window now sets keyboard focus to the input textbox when opening the window/switching between tabs.
Fixed, Nodes Viewer mode: SEGS overflows were not handled, causing a crash. Also extended SEGS limit is now used.
Updated ZDoom_DECORATE.cfg (A_SetSize).
2016-12-22 15:04:40 +00:00
MaxED
133c2fce34 Fixed a bunch of typos. 2016-05-04 14:02:13 +00:00
MaxED
15b2adfe30 Texture Browser Form: swapped foreground and background colors of texture size labels.
Fixed, Texture Browser Form: well, I broke "Tab" key functionality again (in previous commit)...
Maintenance: changed curly braces style to match DB2 one (hopefully not breaking anything in the process...).
Maintenance: changed private method names casing to match DB2 one.
2014-12-03 23:15:26 +00:00
MaxED
99f3ba2844 Changed long texture names handling. Texture names conversion is no longer required.
Texture browser form: added "Long texture names" check-box. It can be used to toggle between displaying long and short texture names.
Texture browser form: added "Show image size" check-box.
Texture browser form: image size is now shown differently.
Image Selector: added a button to toggle between long and short texture name.
Linedef info panel: long texture names are now displayed properly.
Sector info panel: long texture names are now displayed properly.
Fixed: "Save Screenshot" and "Save Edit Area Screenshot" actions were triggered multiple times when a child window was open.
Fixed: used textures should be always updated after using "Change map in current WAD" action.
Fixed, "Change map in current WAD": fixed a crash when trying to switch from a map with missing game configuration path.
Updated ZDoom_ACS.cfg.
2014-12-03 09:06:05 +00:00
MaxED
8cf9e651cc Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MaxED
591f92cce6 Moving to new SVN... 2013-03-18 13:52:27 +00:00
codeimp
7e7f24e965 @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00