codeimp
|
9d8060be0c
|
working on visual mode
|
2008-12-06 00:28:49 +00:00 |
|
codeimp
|
0102cf3166
|
working on visual mode
|
2008-12-05 15:38:50 +00:00 |
|
codeimp
|
7a081986f2
|
merged VisualSidedef into VisualGeometry so that only one VisualGeometry class is exposed by the core and can be easily inherited and overridden in the plugin.
|
2008-12-04 23:01:52 +00:00 |
|
codeimp
|
04b86253e4
|
working on visual mode
|
2008-12-02 15:47:06 +00:00 |
|
codeimp
|
9513eabd58
|
textures now properly aligned in visual mode
|
2008-11-30 20:46:39 +00:00 |
|
codeimp
|
43a0e69de7
|
visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently
|
2008-11-30 02:17:19 +00:00 |
|
codeimp
|
d49b31dfc0
|
miauw
|
2008-11-27 13:42:18 +00:00 |
|
codeimp
|
eee46b13f2
|
working on visual mode
|
2008-11-19 16:18:36 +00:00 |
|
codeimp
|
496619d211
|
triangulation properties wrapped as read-only
|
2008-10-07 08:20:29 +00:00 |
|
codeimp
|
46935a6132
|
sector triangulator changes
|
2008-10-07 05:50:39 +00:00 |
|
codeimp
|
a6fb612c55
|
sector brightness in 3d mode
|
2008-10-02 11:36:25 +00:00 |
|
codeimp
|
1dad4b68c6
|
- change a lot in the resources system
- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
|
2008-09-28 21:20:56 +00:00 |
|
codeimp
|
12eb6fdaf2
|
lots of rendering changes
|
2008-05-18 11:43:28 +00:00 |
|
codeimp
|
e962a49f83
|
what?! these files were not in the svn?!
|
2008-05-15 08:25:45 +00:00 |
|