Commit graph

14 commits

Author SHA1 Message Date
codeimp
9d8060be0c working on visual mode 2008-12-06 00:28:49 +00:00
codeimp
0102cf3166 working on visual mode 2008-12-05 15:38:50 +00:00
codeimp
7a081986f2 merged VisualSidedef into VisualGeometry so that only one VisualGeometry class is exposed by the core and can be easily inherited and overridden in the plugin. 2008-12-04 23:01:52 +00:00
codeimp
04b86253e4 working on visual mode 2008-12-02 15:47:06 +00:00
codeimp
9513eabd58 textures now properly aligned in visual mode 2008-11-30 20:46:39 +00:00
codeimp
43a0e69de7 visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00
codeimp
d49b31dfc0 miauw 2008-11-27 13:42:18 +00:00
codeimp
eee46b13f2 working on visual mode 2008-11-19 16:18:36 +00:00
codeimp
496619d211 triangulation properties wrapped as read-only 2008-10-07 08:20:29 +00:00
codeimp
46935a6132 sector triangulator changes 2008-10-07 05:50:39 +00:00
codeimp
a6fb612c55 sector brightness in 3d mode 2008-10-02 11:36:25 +00:00
codeimp
1dad4b68c6 - change a lot in the resources system
- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
2008-09-28 21:20:56 +00:00
codeimp
12eb6fdaf2 lots of rendering changes 2008-05-18 11:43:28 +00:00
codeimp
e962a49f83 what?! these files were not in the svn?! 2008-05-15 08:25:45 +00:00