biwa
e527b8bb78
More changes to get it to compile with Visual Studio 2022
2024-04-21 19:19:34 +02:00
biwa
5eb438e3ba
Add map scripting capabilities to UDB ( #656 )
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Added map scripting capabilities to UDB (#656 ). Documentation at https://biwa.github.io/udbscript-docs/
2021-11-28 14:00:24 +01:00
ZZYZX
95a9d28798
Specify git.exe instead of just 'git' for compatibility with my environment with Cygwin git...
2019-03-29 20:41:01 +02:00
ZZYZX
d9dfab64a0
Made some edits to the build scripts and auto-update routine to support 64-bit updating
2018-04-14 18:11:40 +03:00
ZZYZX
ebd7fb1a57
Upgrade to VS2015 (14.0)
2017-01-15 00:35:40 +02:00
MaxED
a7d2417844
Visual mode, UDMF: added rendering support for fogdensity and floor/ceiling glow properties.
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Internal, build tools: use origin/master to get commits count and current hash instead of local master.
2017-01-04 16:28:36 +03:00
m-x-d
f44ddc23f4
Internal: looks like "git rev-parse --short" is not guaranteed to output a 7-char hash...
2016-12-29 21:37:46 +03:00
MaxED
be1e799688
Internal: Git commit hash is how shown in the About window.
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Internal: Git commit hashes are now shown in the Update window changelog.
Internal: Exception window now links to GitHub Issue Tracker instead of zdoom.org GZDB thread.
2016-12-28 15:24:58 +03:00
m-x-d
f9c2bbe44a
Internal: updated build tools and scripts to work with Git instead of SVN.
2016-12-27 02:05:53 +03:00