biwa
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6fcb5d2f57
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DECORATE parser: fixed an issue where state block cast types were not recognized. Fixes #977
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2024-01-13 19:18:52 +01:00 |
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biwa
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27cc74a440
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Fixed a potential crash when adding DECORATE files to game configurations that check for required resources. Fixes #808
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2022-10-20 20:10:30 +02:00 |
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biwa
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308e8fe4cb
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Fixed a bug where the DECORATE parser got confused by wrong tokens after starting the states definition. Fixes #374.
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2020-04-11 18:46:45 +02:00 |
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ZZYZX
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748fe9e2e5
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Fixed: inheritance from game configuration for dynamic lights; Fixed: visual representation of inherited lights (reported by Nash); Fixed: inherited thing arguments from game configuration; Added: //$ClearArgs for clearing inherited arguments.
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2017-03-02 00:21:08 +02:00 |
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ZZYZX
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819ef6490e
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Fixed: wild exception while replacing ZScript actor from DECORATE
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2017-01-19 09:16:55 +02:00 |
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ZZYZX
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7a70ac8c17
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Internal: removed parser stuff from ActorStructure, StateStructure, StateGoto classes
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2017-01-17 11:40:58 +02:00 |
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ZZYZX
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0787f96042
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GLDEFS, MODELDEF: Included ZScript actors in missing class check
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2017-01-17 06:53:20 +02:00 |
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ZZYZX
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76ce87eace
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Fixed null reference access while searching for superclass state; Fixed incorrect parsing of random() in frame duration; Fixed incorrect parsing of quoted sprite names
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2017-01-16 14:10:11 +02:00 |
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ZZYZX
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37a3eab150
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Enabled prototype ZScript support
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2017-01-16 13:18:46 +02:00 |
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