MaxED
55dce5eac3
Added PCX image format support.
2012-06-03 23:36:53 +00:00
MaxED
4c54ed8cce
GZDoom Builder 1.07a:
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Updated to Doom Builder 2 SVN rev. 1554
Updated ZDoom ACC to SVN rev. 3428, updated ZDoom_ACS.cfg and Game configs accordingly.
2012-06-03 01:10:29 +00:00
MaxED
a4abafc6fc
Doom-style walls shading is now disabled for light levels 253 and above (as in GZDoom r1400)
...
Doom-style walls shading is now applied in Visual Mode
2012-06-02 20:25:46 +00:00
MaxED
20bb7fd119
GZDoom Builder 1.07
...
Updated to Doom Builder 2 SVN rev. 1549.
2012-06-01 19:53:14 +00:00
MaxED
2358b785a1
GZDoomBuilder 1.02
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All dynamic light types are now rendered correctly.
Added Doom-style shading on walls (walls going from west to east are slightly darker than walls going from north to south)
Masked surfaces are now correctly lit by dynamic lights.
Fixed several bugs in models rendering.
2012-04-18 19:34:11 +00:00
codeimp
3ca41363f3
@ Updated version information for release
2011-12-04 11:18:11 +00:00
codeimp
77c3db9c80
@ Updated version numbers for upcoming release
2010-08-18 15:11:41 +00:00
codeimp
dbc89a36aa
@ version number update
2009-07-12 11:52:48 +00:00
codeimp
7e7f24e965
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00