Commit graph

14 commits

Author SHA1 Message Date
MaxED
c788802c44 High-DPI: fixed alignment issues in Sector, Thing, Linedef and Vertex Edit Forms, also in Open Map Options and Map Options Forms.
Changed: Thing Browser Form is now resizeable.
Changed: made default Texture Browser Form size smalled, so it properly fits the screen when using low display resolution.
2015-01-05 14:56:44 +00:00
MaxED
868d1f50eb Woops... 2014-12-05 21:43:12 +00:00
MaxED
357f055478 Thing Edit Form: default action arguments were not applied.
Thing\Linedef Edit Form: added some tooltips.
Some cosmetic layout changes in LinedefEditForm.
2014-12-05 21:34:16 +00:00
MaxED
a0898c4e95 Thing/Linedef/Sector Edit forms: added help button to action special selector.
Cosmetic changes in Sector Info Panel and Thing Browser Control.
ArgumentInfo: fixed a crash when enum specified in a game configuration doesn't exist.
Updated Hexen and ZDoom linedef configs.
Updated ZDoom_DECORATE.cfg
2014-12-05 14:33:31 +00:00
MaxED
2667f9b5cb Thing, Sector, Linedef edit forms, UDMF: fixed more cases when missing game configuration blocks crashed the forms.
Thing and Sector edit forms, UDMF: fixed some minor layout issues.
2014-12-04 10:06:44 +00:00
MaxED
6b765f5a27 Added long texture names support (enabled when "longtexturenames" game configuration property is set to true and "Use long texture names" check box is checked in Map Options).
Open Map in Current WAD: resources are now reloaded when current and target map's resources don't match.
Added some boilerplate to UniversalParser and PK3FileImage.
Internal: ImageSelectorControl now has "UsePreviews" property.
Internal: added ConfigurablePictureBox.
Updated ZDoom_DECORATE.cfg.
2014-11-25 11:52:01 +00:00
MaxED
18e52226fd Linedef Edit Form, UDMF: "Lock number" now has a drop-down with supported key types (no LOCKDEFS support (yet?)). You can still type lock number manually. 2014-11-15 20:25:16 +00:00
MaxED
42fc2d8c2e Changed: reorganized controls in Thing Edit forms.
Changed: thing sprite is now displayed in ThingBrowserControl.
2014-11-06 12:56:47 +00:00
MaxED
601280bb64 Game configurations, UDMF: added "midtex3dimpassible" linedef flag.
Linedef Edit form: resized controls to show all flags without scrolling.
Updated ACS and DECOTARE ZDoom configurations.
2014-10-28 09:31:37 +00:00
MaxED
1ae9481a03 Fixed: regular and block comment parsing was broken in TEXTMAP parser.
Updated MissingThing icon.
More changes in ZDoom_linedefs.cfg and Hexen_linedefs.cfg.
2014-10-21 13:35:44 +00:00
MaxED
558cd6f23e Changed FormBorderStyle from FixedToolWindow to FixedDialog. GZDB should no longer disappear from the alt-tab list when a child form is opened. 2014-10-17 12:50:26 +00:00
MaxED
5013720788 Sector Edit form, UDMF: added "Slopes" tab.
Visual mode: "Lower/Raise Floor/Ceiling" actions now work on surfaces with sector slopes.
Cosmetic: numeric textboxes, which support relative values, now have differently colored text and a tooltip.
Internal: renamed Sector.CeilingSlopeOffset to Sector.CeilSlopeOffset, Sector.CeilingSlope to Sector.CeilSlope to match their names with similar sector properties.
2014-10-17 11:55:08 +00:00
MaxED
70db005f12 Linedef Edit Form: activation flags check was not updated properly. 2014-09-15 14:49:11 +00:00
MaxED
032c8aaae1 Split Linedef Edit Form into 2 versions: one for Doom/Hexen, and the other for UDMF map format.
Linedef Edit Form, UDMF: added less annoying warning about missing activation flags (no checks if an action actually requires activation yet...)
2014-09-15 14:12:31 +00:00