codeimp
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7874b27615
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Fixed bug which sometimes causes the drawing vertex to jump to (0, 0) while drawing geometry.
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2010-10-03 13:10:52 +00:00 |
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codeimp
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7f685b4c77
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Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
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2010-08-15 19:43:00 +00:00 |
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boris_i
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aa34d0605e
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Fixed a bug that allowed to place vertices and things outside the map format grid boundaries
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2010-08-13 18:32:21 +00:00 |
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codeimp
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ed9f393fb1
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- Tools.DrawLines no longer snaps the geometry to map format accuracy. Use General.Map.Map.SnapAllToAccuracy() to compensate.
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2010-01-02 21:28:18 +00:00 |
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codeimp
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196c6924d1
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Added options for editing ranges (highlighting, stitching and splitting)
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2009-05-20 15:03:08 +00:00 |
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codeimp
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7e7f24e965
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
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