Commit graph

25 commits

Author SHA1 Message Date
codeimp
eaffa440be @ Renamed sector fixed index to resolve conflict with real index lookup functions
All info panels now show the current real index of the element (as it would be when saved or loaded at that moment)
2009-03-10 06:46:02 +00:00
codeimp
f295292247 More status/action messages shown in the status bar while editing. 2009-02-27 19:02:21 +00:00
codeimp
6ace46423e Copied texture/flat is now remembered across switching editing modes 2009-02-10 12:14:56 +00:00
codeimp
3130e2047d fixed black sectors in Visual Mode when sector brightness > 255 2009-01-16 10:28:28 +00:00
codeimp
0faabbcdae textures in Visual Mode now correctly re-align when loaded later than the geometry is created (this solves problems with incorrectly scaled floor/ceiling textures that are not 64 x 64) 2009-01-09 22:37:11 +00:00
codeimp
851a7c7895 - edit selection mode now also rotates thing angles
- edit selection mode now shows a rectangle selection that covers also the thing sizes
- fixed right-click to start drawing mode from linedefs mode
- fixed floor and ceiling texture coordinates in both classic modes and visual mode
2009-01-04 13:58:26 +00:00
codeimp
28bb966a12 added gravity, upper/lower unpegged toggle, and texture auto-alignment (both X and Y) in visual mode. also some small changes. 2008-12-31 00:44:04 +00:00
codeimp
79676b312e working on visual mode 2008-12-27 00:22:31 +00:00
codeimp
5032c58797 working on visual mode 2008-12-24 14:21:54 +00:00
codeimp
04faf905c1 things that 'hang from ceiling' now correctly displayed in visual mode 2008-12-17 10:58:57 +00:00
codeimp
b88b09229c changed inheritance to use an interface that defines the events (this was required to support the same events for visual things) 2008-12-15 18:32:36 +00:00
codeimp
9d8060be0c working on visual mode 2008-12-06 00:28:49 +00:00
codeimp
0102cf3166 working on visual mode 2008-12-05 15:38:50 +00:00
codeimp
7a081986f2 merged VisualSidedef into VisualGeometry so that only one VisualGeometry class is exposed by the core and can be easily inherited and overridden in the plugin. 2008-12-04 23:01:52 +00:00
codeimp
04b86253e4 working on visual mode 2008-12-02 15:47:06 +00:00
codeimp
9513eabd58 textures now properly aligned in visual mode 2008-11-30 20:46:39 +00:00
codeimp
43a0e69de7 visual mode extreme makeover! (internally at least) now using proper view frustum for culling and lots of other improvements to render the map more efficiently 2008-11-30 02:17:19 +00:00
codeimp
d49b31dfc0 miauw 2008-11-27 13:42:18 +00:00
codeimp
eee46b13f2 working on visual mode 2008-11-19 16:18:36 +00:00
codeimp
496619d211 triangulation properties wrapped as read-only 2008-10-07 08:20:29 +00:00
codeimp
46935a6132 sector triangulator changes 2008-10-07 05:50:39 +00:00
codeimp
a6fb612c55 sector brightness in 3d mode 2008-10-02 11:36:25 +00:00
codeimp
1dad4b68c6 - change a lot in the resources system
- fixed memory leak in PixelColorBlock
- several small changes and bugfixes
2008-09-28 21:20:56 +00:00
codeimp
12eb6fdaf2 lots of rendering changes 2008-05-18 11:43:28 +00:00
codeimp
e962a49f83 what?! these files were not in the svn?! 2008-05-15 08:25:45 +00:00