MaxED
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bfda0c99e7
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Find & Replace Mode: sector effects and linedef actions are now searched on bit by bit basis. That means map elements with partially matching Generalized effect/action can now be found.
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2014-09-04 13:48:22 +00:00 |
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MaxED
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3e5f85dc8f
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
Maintenance: removed a ton of redundant stuff.
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2014-02-21 14:42:12 +00:00 |
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MaxED
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2e88f8f4a5
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Nodes Viewer now supports ZNODES in "XNOD", "XGLN", "XGL2" and "XGL3" formats.
Sector highlight is now shown in many more places.
Edit area auto-focusing is now disabled when any form is open.
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2014-01-10 15:08:39 +00:00 |
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MaxED
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a150931bb2
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Removed a metric ton of unused "using" directives from BuilderModes plugin.
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2013-04-11 11:26:57 +00:00 |
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codeimp
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6c09634660
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Added Find & Replace for Thing Angles
Added lots of new filter options for Things Filters
Some interface polishing
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2010-09-01 14:36:31 +00:00 |
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codeimp
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f09bfff419
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@ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency.
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2009-06-05 19:03:56 +00:00 |
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codeimp
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db132c30e8
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Fixed the "within current selection" option in Find & Replace mode
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2009-05-09 11:37:55 +00:00 |
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codeimp
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7e7f24e965
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
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