MascaraSnake
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dc1448363b
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Sector edit form: Add friction
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2022-12-30 15:46:25 +01:00 |
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MascaraSnake
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646ee17bdc
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Sector edit form: Add fadestart/fadeend
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2022-12-30 15:29:05 +01:00 |
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MascaraSnake
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c28d1c42b3
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Sector edit form: Disable texture scaling (for now)
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2022-12-30 15:11:19 +01:00 |
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MascaraSnake
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95a709ff7d
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Sector edit form: Remove obsolete sector type
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2022-12-30 15:08:31 +01:00 |
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MascaraSnake
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24b045fbef
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Sector edit form: Add triggertag and triggerer fields
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2022-12-30 15:04:42 +01:00 |
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MascaraSnake
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c8c73a7c80
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Sector edit form: Implement lightalpha/fadealpha fields
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2022-12-30 09:22:48 +01:00 |
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MascaraSnake
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164c3aa9b1
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Add unfinished SRB2 sector edit form
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2022-12-29 22:43:45 +01:00 |
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MascaraSnake
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4afeb9782f
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Disable per-texture offsets and scaling (for now)
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2022-12-29 22:24:21 +01:00 |
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MascaraSnake
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59f0e11c3a
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Linedef edit form: Add field for repeatcnt
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2022-12-29 22:04:26 +01:00 |
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MascaraSnake
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6fba87cfaa
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Linedef edit form: Add field for executordelay
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2022-12-29 21:38:20 +01:00 |
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MascaraSnake
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c5d91d15fc
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Began implementing linedef edit form for SRB2
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2022-12-29 21:02:53 +01:00 |
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MascaraSnake
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51d56016f3
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Refactor the code that open edit forms, to make it easier to add different forms in the future
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2022-12-28 13:10:04 +01:00 |
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volte
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7fbd07e586
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New feature: classic lighting renderer for visual mode (#680)
Added classic rendering mode to closer emulate software renderer visuals in visual mode
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2022-01-04 20:17:12 +01:00 |
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biwa
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e2374102ee
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UDBScript asynchronous execution (#684)
Script run by UDBScript are now executed asynchronously
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2022-01-03 14:33:34 +01:00 |
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biwa
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a5df323717
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Added option to enter additional parameters when testing a map. Resolves #646
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2021-12-14 18:15:23 +01:00 |
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biwa
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9f85f70deb
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When choosing a difficulty or engine in the test toolbar button the engine will not be launched immediately. This can be reverted in the preferences. Resolves #626
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2021-12-11 12:43:33 +01:00 |
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biwa
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8157c0a6bd
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ZScript: user variables of parent actors were not displayed in the custom tab of the thing editing dialog. Fixes #649
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2021-11-29 00:35:57 +01:00 |
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biwa
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5eb438e3ba
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Add map scripting capabilities to UDB (#656)
Added map scripting capabilities to UDB (#656). Documentation at https://biwa.github.io/udbscript-docs/
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2021-11-28 14:00:24 +01:00 |
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biwa
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b0cfc8ef26
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Added an option to run commands before and after resources are reloaded, and before testing a map. This option can be accessed from the map options dialog.
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2021-09-27 16:33:35 +02:00 |
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biwa
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0039945086
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Eternity Engine game configuration: it's again possible to set the floor and ceiling brightness independently from the sector brightness
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2021-09-13 21:19:48 +02:00 |
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Derek MacDonald
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4b1e5d8e22
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Avoid infinite recursion in script editor's Find/Replace All (#615)
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2021-09-11 12:30:08 +02:00 |
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biwa
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da52f71154
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Game configurations: added option to enable/disable GZDoom style distinct brightness for walls/ceilings/floors. Fixes #618
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2021-09-06 23:05:58 +02:00 |
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biwa
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dd7d109e2b
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Sectors Mode, Linedefs Mode, 3D Floor Mode, Grid Setup: fixed a problem where textures were not shown in Windows's high contrast mode. Fixes #612
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2021-09-04 12:21:17 +02:00 |
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Derek MacDonald
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73b7eac30c
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Improve game detection in "Open Map" modal dialog (#595)
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2021-08-14 11:40:09 +02:00 |
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Derek MacDonald
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6622c6f516
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Skip validating unchecked game config resources (#593)
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2021-08-12 12:54:41 +02:00 |
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biwa
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80a3237cc7
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Effect browser form: fixed a bug where effects consisting of multiple bits were not selected correctly. Fixes #589
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2021-07-31 23:51:47 +02:00 |
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biwa
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e980523843
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Map options: removed checkbox for opening resources as read-only. Resources are now always opened as read-only. Fixes #559
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2021-05-29 12:04:32 +02:00 |
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biwa
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839eb843bb
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Game configuration dialog: don't filter for only .exe and .bat when selecting a test program on non-Windows platforms. Resolves #566
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2021-05-29 11:21:40 +02:00 |
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biwa
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369403c7de
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Action browser form: fixed a visual glitch with action ids that have more than 3 digits
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2021-05-24 22:26:01 +02:00 |
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ZZYZX
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9fcb45e1b1
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Fixed: a single selected linedef was deselected after flipping it
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2021-05-19 12:59:24 +03:00 |
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biwa
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7d67ec2be9
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Resetting a slope in Sector Edit Form UDMF or with the Reset Slope action will not set the height to the z position at the center of the sector anymore, but to its original height
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2021-04-18 21:16:28 +02:00 |
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biwa
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6b9565604d
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Sector Edit Form UDMF: fixed a bug where resetting a slope when the sectors doesn't have a slope resulted in a nonsensical sector height
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2021-04-09 19:48:38 +02:00 |
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biwa
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fe71e53edc
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Game configurations are now saved as soon as the configuration dialog is closed
Program preferences are now saved as soon as the configuration dialog is closed
Recent files are now saved as soon as an existing map is loaded
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2021-04-02 12:13:22 +02:00 |
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biwa
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95f5c719b7
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Sector/Linedef/Thing/Vertex Edit Form: the map will not be marked as changed anymore when canceling changes made in the forms, when the map wasn't marked as changed before
Copying map elements doesn't mark the map as changed anymore if the map wasn't marked as changed before copying
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2021-04-01 23:31:52 +02:00 |
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biwa
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6917ded506
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Linedef Editing Form (UDMF): fixed a problem where activation checkboxes were shown red for actions that don't require activation
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2021-03-22 10:56:31 +01:00 |
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biwa
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85b8b41580
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Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288
Linedef Editing Form (UDMF): now only missing required activation flags are marked red
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2021-03-22 10:41:21 +01:00 |
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biwa
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6c003f1cb1
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Added support for only enabling editing modes when the current game configuration supports the features. Currently only applies to 3D Floor Mode, Slope Mode, and Draw Slope Mode. Fixes #463
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2021-03-21 22:58:06 +01:00 |
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biwa
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58c476f4e5
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Slope Mode, Draw Slopes Mode: both modes are now deprecated as they are superseded by visual sloping. The modes will be removed in the future. Entering the modes will add a warning to the Errors And Warnings dialog
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2021-03-21 21:19:14 +01:00 |
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biwa
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2ef76c39d0
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Sector Edit Form (UDMF): fixed a problem where resetting slopes did not work correctly
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2021-03-21 17:38:43 +01:00 |
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biwa
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2abcbfffab
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Fixed a bug where trying to align the grid to a linedef or setting the grid origin to a vertex would crash when no map was opened. Fixes #536
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2021-03-14 16:40:55 +01:00 |
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James R
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feef304423
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Ignore Keys.None event (#537)
Such an event invokes every unbound action.
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2021-03-14 16:26:09 +01:00 |
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biwa
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f0c985385a
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Added portal options to the sector edit form for the Eternity Engine UDMF configuration
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2021-03-06 21:28:00 +01:00 |
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biwa
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7d2e3db982
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Fixed a bug where resetting the ceiling slope in the UDMF sector edit form would invert its original height
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2021-02-20 16:17:32 +01:00 |
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biwa
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46962aac89
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Using visual sloping to create a horizontal slope will now remove the slope and set the appropriate sector height instead
The Edit Sector dialog will not remove horizontal slopes anymore unless necessary
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2021-01-01 22:08:54 +01:00 |
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ZZYZX
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eaa5227dc8
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Slightly tweaked size of Controls list. Added 'Reset plane slope' action.
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2020-12-28 00:13:56 +02:00 |
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biwa
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9c85635ff0
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More renaming GZDB Visual Mode to just Visual Mode
The exception dialog now correctly states that it's UDB and not GZDB
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2020-11-01 18:33:19 +01:00 |
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biwa
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8064bc63b7
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Added option in Preferences -> Appearance -> Rendering to toggle showing of the FPS counter in Visual Mode (disabled by default)
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2020-09-26 18:15:01 +02:00 |
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biwa
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3626d5d6ca
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Reverted changes from be1fab9f65 because it severely broke the additional mode buttons in the main menu.
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2020-09-19 08:59:19 +02:00 |
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Magnus Norddahl
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be1fab9f65
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Fix layout issue with the menu in mono winforms
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2020-09-15 00:46:41 +02:00 |
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Magnus Norddahl
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353c714efc
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A few more hacks for the wonderful mono implementation of winforms
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2020-09-15 00:41:53 +02:00 |
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