Commit graph

6 commits

Author SHA1 Message Date
MaxED
8cf9e651cc Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MaxED
8891395b3a Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode.
Replaced all doubles with floats.
Script Editor: 
Navigator drop-down now updates automatically.
Navigator drop-down now also works for external files.
Added Navigator drop-down support for Decorate and Modeldef.
2012-07-12 22:34:12 +00:00
codeimp
03a57f3284 Fixed thing angles so that any value in the −32768..32767 range can be entered. Also fixed the thing angle in the info panel accordingly and optimized the rendering slightly. 2010-10-05 08:31:27 +00:00
codeimp
b6fba8d043 Fixed action arguments to stay within valid range (0..255 for hexen)
Added warning message when a texture or flat is double defined in the same resource.
2010-08-14 10:21:38 +00:00
codeimp
680c0f854d @ Numeric linedef flags are now automatically sorted 2009-07-31 11:00:11 +00:00
codeimp
7e7f24e965 @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00