Sector Edit Form (UDMF): sector brightness value was processed incorrectly when relative value was entered.
Internal: added "ButtonStepsWrapAround" property to ButtonsNumericTextbox.
Internal, SectorEditFormUDMF: more changes to Slopes tab. Still not operational...
Textures were not loaded properly from PK3/PK7 archives.
Visual mode: restored ability to remove textures using Delete action.
Visual mode: fixed several bugs in Cut/Copy/Paste things actions.
Visual mode: vavoom style 3d floors were not displayed properly.
Visual mode, 3d floors: added support for "RestrictLighting" (2) flag.
Visual mode, 3d floors: inner sides of 3d floors with "swimmable"/"render inside" flags used incorrect brightness value.
Status text now displays info about current selection.
Removed StairSectorBuilder plugin. The version form doombuilder.com works fine with current version of GZDB.
- Camera offsets in Visual Modes now changeable in Game Configurations (default is Doom's camera position)
@ Some other stuff dealing with the new dockers I forgot what it's for.