spherallic
6bedba39ad
Fix argument 6-10 not being handled properly
2023-09-11 00:23:09 +02:00
spherallic
56ad6997aa
Allow a specified starting value for +++/---
2023-09-09 11:18:23 +02:00
spherallic
464a6eba9f
Update BuilderMono to use UZB icon
2023-09-08 19:35:42 +02:00
spherallic
0f1c06d44b
v0.4: Update version number and installer script
2023-09-08 13:35:37 +02:00
spherallic
50aa71245c
Re-disable texture scale fields, fix wall brightness label not being greyed out
2023-09-08 12:16:26 +02:00
spherallic
c891cad6fc
Increase amount of sides for rendered circles
2023-09-06 00:11:20 +02:00
spherallic
3e13b6ccdf
Fix sidedef part brightness fields for SRB2
2023-09-01 00:30:57 +02:00
sphere
16b1027d7b
Merge branch 'offsets-and-scaling' into 'master'
...
Re-enable texture scaling
See merge request STJr/UltimateZoneBuilder!11
2023-08-26 07:06:28 +00:00
spherallic
b56ca5e018
Merge remote-tracking branch 'udb/master'
2023-08-21 20:41:15 +02:00
biwa
4389870162
Sound Propagation Mode: added sound leak finder ( #944 )
...
In Sound Propagation Mode you can set the start (default: Shift+S) and end (default: Shift+E) sectors between which a path the sound can travel will be found and displayed.
2023-08-13 21:19:25 +02:00
biwa
1d0430d48e
Visual Mode: fixed a problem where the selection order was not kept when synchronized selection between visual and classic modes was enabled. Fixes #938
2023-08-12 16:43:07 +02:00
biwa
8f1d645e81
Fixed an issue where hires replacement sprites did not have the correct offset. Fixes #939 .
2023-08-05 13:14:04 +02:00
biwa
f56ae2e0c9
Visual Mode: Fixed problem where UDB-internal sprites were shown with a wrong offset
2023-08-02 20:39:28 +02:00
biwa
085df399f5
Fixed an issue where sprite offsets defined in TEXTURES were not used
2023-07-29 13:32:42 +02:00
spherallic
a92cd89ff0
Sector info panel: replace effect with damage type, add trigger info
2023-07-17 17:42:51 +02:00
spherallic
a6d0531c95
Fix another error in SRB2 linedef edit form
2023-07-14 01:07:06 +02:00
spherallic
f0b42710a4
Fix errors in SRB2 linedef edit form
2023-07-14 00:19:19 +02:00
spherallic
778cf4be7c
Merge remote-tracking branch 'udb/master'
2023-07-14 00:19:00 +02:00
spherallic
dffb3c15bb
Add some more exception messages
2023-07-14 00:06:17 +02:00
biwa
f3ac4c39a4
Edit Linedef Dialog:
...
- fixed an issue where undo snapshots were not created correctly when editing a sidedef's custom UDMF fields. Fixes #920
- fixed an issue where closing the back sidedef's custom UDMF field editing dialog would close the linedef dialog
2023-07-09 12:59:29 +02:00
biwa
4dba3a9234
Texture skewing:
...
- fixed a rare condition where skewed mid textures were not clipped correctly
- fixed a problem where translucent mid textures were not skewed correctly
- fixed a problem where sprites were skewed unintentionally
2023-07-09 11:45:47 +02:00
biwa
9c35a8f65d
Eternity Engine: added support for texture skewing in Visual Mode ( #930 )
2023-07-08 22:39:50 +02:00
spherallic
675078ac83
Tweak SRB2 linedef editing form
2023-07-06 12:04:39 +02:00
spherallic
694e43e809
Update SRB2 linedef edit form
2023-07-06 12:04:39 +02:00
spherallic
ca0cdf6c0c
Restore config-based toggle for parity
2023-07-06 12:04:39 +02:00
spherallic
f6b284a204
Re-enable per-texture offsets and scaling
2023-07-06 12:04:39 +02:00
spherallic
6fff1e5784
Double-hijack linedef info panel to show executor delay
2023-07-05 13:47:52 +02:00
spherallic
841b2e9658
Show arguments 6 to 10 in linedef & thing info panels
2023-07-05 13:29:06 +02:00
biwa
abaf08e32f
Linedef Edit Form: fixed a crash when using 402 as the linedef action
2023-06-30 19:40:42 +02:00
Magnus Norddahl
192b69c8af
Added support for models in IQM format
2023-06-29 20:37:47 +02:00
spherallic
cf8fbd2260
Update version number to v0.3
2023-06-29 17:39:00 +02:00
spherallic
13bb889b18
Manually disable model rendering/dynamic light menu options for SRB2
2023-06-28 16:56:33 +02:00
spherallic
31bb3ebac0
Update revision number to match latest UDB merge
2023-06-27 21:08:06 +02:00
spherallic
74d71b1acf
Merge remote-tracking branch 'udb/master'
2023-06-27 21:05:32 +02:00
biwa
822c9971c5
ZScript: fixed a problem where state goto expressions were not parsed correctly. Fixes #913
2023-06-24 11:19:09 +02:00
spherallic
6ca071a6cc
Update revision number to match latest UDB merge
2023-06-20 09:59:25 +02:00
spherallic
ba67a87c75
Optimize SRB2 NiGHTS/zoom tube/polyobject rendering
...
(Text labels are removed because of performance issues)
2023-06-15 12:25:46 +02:00
spherallic
2e2ad2688d
Fix multi-mare NiGHTS path rendering
2023-06-14 22:57:49 +02:00
spherallic
8f7da9ac1c
Add config parameters for disabling certain Doom-related modes (that don't make sense for SRB2)
2023-06-12 11:06:13 +02:00
spherallic
ba064bae3e
Update revision number to match latest UDB merge
2023-06-11 00:59:51 +02:00
spherallic
c32f677c44
Merge remote-tracking branch 'udb/master'
2023-06-10 19:31:53 +02:00
spherallic
b5cfc3da4b
Update thing Z whenever "Absolute Z Height" flag is (un)checked
2023-06-10 17:40:24 +02:00
spherallic
606f323cac
Support Flip flag, add properties for flip & absolutez flags
2023-06-10 16:08:38 +02:00
spherallic
073798166a
Implement absolutez flag for things
2023-06-10 03:00:20 +02:00
spherallic
ba4fca0861
Add centerhitbox thing property
2023-06-10 01:13:54 +02:00
biwa
bc98a5391f
Added action to change the index of linedefs, things, sectors, and vertices. Can be accessed through a shortcut (not bound by default) or the menu of the respective mode ( #903 )
2023-06-09 11:17:01 +02:00
Max Waine (Nightdive Studios)
00406336e8
Add explicit PKE resource support ( #901 ). Fixes #575
2023-06-09 11:16:21 +02:00
spherallic
d0da4fcd6e
Increase minimum thing render size
2023-06-08 16:41:09 +02:00
spherallic
cf4c54f8d3
Correct polyobject spawnpoint labels
2023-06-07 22:21:49 +02:00
spherallic
53c44285ba
Make polyobject previews look for linedef arg0 instead of linedef tag
2023-06-05 12:04:07 +02:00