codeimp
a3e9e54b74
working on visual mode
2008-11-20 21:32:23 +00:00
codeimp
e9bd189693
more interface settings done
2008-11-17 23:32:13 +00:00
codeimp
f5c635a998
added settings and view menu and more stuff
2008-11-17 00:41:52 +00:00
codeimp
4d67cc7dd4
- added button to switch monsters on/off for testing (adds -nomonsters to parameters)
...
- preparations for new resource management
2008-09-26 05:53:34 +00:00
codeimp
c37b28e15f
- improved game config guessing to better detect UDMF when map is opened
...
- added game config detection pattern to Doom Legacy game config
- insert thing feature added, including automatic thing defaults
- fixed typo in all game configs (defaulthingflags -> defaultthingflags)
2008-06-10 11:32:06 +00:00
codeimp
e30b68c9c3
UDMF on top!
2008-06-01 20:25:46 +00:00
codeimp
dc158d2407
- things filters! (filtering by fields doesn't work yet, will complete that when UDMF has been implemented)
...
- several bug fixes
2008-05-26 20:06:15 +00:00
codeimp
1ac9399658
now allows a plugin to read/write their own settings (in their own private scope)
2008-05-18 15:43:49 +00:00
codeimp
1ec1bcc4df
default to round things
2008-05-10 16:14:22 +00:00
codeimp
e521dabf42
- made option for square things
...
- some minor fixes
2008-05-10 16:09:45 +00:00
codeimp
8f8690aac3
"intuitive" default build properties and sorted textures/flats in browsers
2008-05-08 13:04:18 +00:00
codeimp
3e5d429393
- fixed stitch distance
...
- fixed bug in FlipBackwardLinedefs
2008-05-06 05:41:36 +00:00
codeimp
1ada9addf3
- added SectorMaker (unfinished)
...
- changed a lot in data management
- less memory usage by texture browsers
2008-05-05 14:22:36 +00:00
codeimp
72b14c37bd
some more drawing code (still unfinished)
2008-05-01 19:31:49 +00:00
codeimp
b3c83f95ce
lots of minor changes/fixes/additions
2008-02-24 21:52:18 +00:00
codeimp
471a9e3d51
triangulation fixes, put the TriangulatorMode back in and some visibility range checking in visual mode
2008-01-18 19:52:19 +00:00
codeimp
924a384aab
i think the cam xy and z angles are wrong, but at least the 3d rendering base framework is there
2008-01-05 18:11:29 +00:00
codeimp
c5e990f1b7
merged plugin system into trunk
2008-01-02 21:49:43 +00:00
codeimp
bac031fa5d
optional merging and undo/redo levels limit
2007-12-08 15:18:14 +00:00
codeimp
4f8cfec1c1
heh
2007-12-01 01:32:56 +00:00