MaxED
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940a5f6183
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Fixed a bug in Line2D.GetIntersection(), introduced in r1854 (SHOULD... OPTIMIZE... MORE... CAREFULLY!!!11).
A couple of minor optimizations in Renderer3D.
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2013-12-23 08:00:19 +00:00 |
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MaxED
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b1b3dda28b
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Increased performance when creating new map geometry (for example, when applying changes made by "Draw Line", "Draw Rectangle" etc. actions).
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2013-12-17 13:18:44 +00:00 |
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MaxED
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e4a924eb14
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Sectors and Linedefs modes: rectangular selection now checks for intersections between linedefs and itself when "select touching" is enabled.
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2013-11-29 14:45:29 +00:00 |
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MaxED
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8cf9e651cc
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
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MaxED
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8f47c316b9
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Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged.
Fixed another bug in Tools.autoAlignTexturesOnSidesUDMF()
Replaced Math.PI-related equations with stuff from Angle2D class.
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2013-04-11 09:27:16 +00:00 |
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codeimp
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7e7f24e965
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
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