codeimp
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845b5334d5
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@ Floor/ceiling textures can now be dragged in GZDoom Visual Mode just like wall textures.
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2011-12-05 15:06:28 +00:00 |
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codeimp
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35d2f6fe5d
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@ Slightly improved gravity code so that walking on 3D floors works better.
@ Fixed problem where ceiling or floor height changed too much when having the same 3D floor selected multiple times through different tagged sectors.
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2010-09-17 06:11:56 +00:00 |
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codeimp
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429b36e765
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@ Fixed 3D floor textures that were swapped between floor/ceiling
@ Fixed middle texture offsets on doublesided lines
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2010-09-16 19:38:46 +00:00 |
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codeimp
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5f1a5df50b
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@ Fixed raising/lowering of floor/ceiling on Vavoom type 3D floors (they were reversed)
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2010-09-16 12:09:17 +00:00 |
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codeimp
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21c4ad0dcc
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@ work on (G)ZDoom Editing plugin
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2010-09-14 19:50:16 +00:00 |
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codeimp
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f59094e2bc
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@ work on (G)ZDoom Editing plugin
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2010-09-14 19:14:44 +00:00 |
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codeimp
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939bceaa37
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@ work on (G)ZDoom Editing plugin
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2010-09-04 11:19:37 +00:00 |
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codeimp
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3bbeb51e77
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Added a GZDoom Visual Mode, with floor and ceiling texture transformation and coloring
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2010-09-01 21:05:08 +00:00 |
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