Alison Watson
|
6b0b047c57
|
Added support for some niche ZScript and MODELDEF syntax. Resolves #747
|
2022-08-23 13:37:58 +02:00 |
|
biwa
|
c2e7ac9b6b
|
Script editor: added support for the //$Skip editor in scripts. Adding this line will not add the next script to the drop down list of available scripts for the ACS actions in the thing and linedef editor dialogs. Resolves #636
|
2021-10-15 23:38:52 +02:00 |
|
ZZYZX
|
02d5ce4c3b
|
Internal: Oops: missing files
|
2017-02-10 12:32:35 +02:00 |
|
ZZYZX
|
7f2f51d48d
|
Added: primitive support for ZScript in the script editor (all classes in the current file are listed)
|
2017-02-09 02:26:25 +02:00 |
|
ZZYZX
|
ebd7fb1a57
|
Upgrade to VS2015 (14.0)
|
2017-01-15 00:35:40 +02:00 |
|
MaxED
|
437fe9ce86
|
Updated, GLDEFS parser: updated glowing texture parsing logic to better match GZDoom logic.
Removed, GLDEFS parser: removed GLOOME glow definitions support code.
|
2016-11-09 10:07:21 +00:00 |
|
MaxED
|
528719622b
|
Fixed, ACC compiler: in some cases compilation errors contained map file path as error source instead of lump name when compiling SCRIPTS lump.
Fixed, ACC compiler: in some cases includes were processed incorrectly when compiling external acs files.
|
2016-05-31 23:57:41 +00:00 |
|
MaxED
|
bc4f65e408
|
Fixed, vertex/linedef/sector dragging: in some cases middle textures were removed from dragged double-sided lines.
Fixed, ACC compiler: fixed a crash when trying to compile SCRIPTS lump of a new map, which wasn't ever saved.
|
2016-05-30 00:18:22 +00:00 |
|
MaxED
|
6b25086795
|
Internal: did some refactoring.
|
2016-04-27 09:13:07 +00:00 |
|