Commit graph

15 commits

Author SHA1 Message Date
codeimp
34bd24505d Added some missing things in ZDoom game configurations
Added Copy and Paste object properties for classic modes
Added some options for toolbar customization
2010-08-15 13:45:43 +00:00
codeimp
f8aea7cbc4 Added error check for unknown flat names.
@ Some fixes in default texture/flat determination and added nicer functions to check if texture/flat exists.
2010-08-12 09:01:22 +00:00
codeimp
df8c336ba1 Added zoom factor option to preferences (thanks Sigma 7 and boris) 2010-08-01 18:04:13 +00:00
codeimp
6661d8fb81 Exposed MapOptions for plugins and added funtions to read and write settings in the map options (dbs file) 2009-07-29 17:15:48 +00:00
codeimp
afd255bd68 Restructured configuration parsing code and added a file include system. Use in structure where to include a file like this: include(file [, structurepath] ); 2009-07-28 13:40:30 +00:00
codeimp
bec1acf6c9 @ work in progress on dockers 2009-07-20 15:16:40 +00:00
codeimp
a5ad32d6d3 @ work in progress on dockers 2009-07-19 20:30:15 +00:00
codeimp
bf8285030b @ Added begin of DockersControl. This is going to be a long and tedious development. 2009-07-17 15:06:15 +00:00
codeimp
ee8d88c3dc Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
codeimp
70e60bc39a Added preferences options for script editor tab width and auto-indent 2009-07-03 08:49:53 +00:00
codeimp
55e640b6e1 - Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
- Some small optimizations in the classic 2D rendering (cached linedef flags, reduced some unneeded redrawing)
2009-06-11 21:21:20 +00:00
codeimp
e62146f464 - Reset default drawing textures when map options are changed
- Fixed some minor bugs in the choice of default drawing textures
2009-05-31 10:59:42 +00:00
codeimp
660ca48611 First official release. 2009-05-14 16:57:25 +00:00
codeimp
b5491b4b08 - Fixed some visual mode editing bugs
- Fixed highlight and selection in visual mode when shader model 2.0 is not available
- Added option to turn off glow animation of highlight and selection in visual mode
2009-05-04 06:13:56 +00:00
codeimp
7e7f24e965 @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00