Commit graph

15 commits

Author SHA1 Message Date
codeimp
93bcd61f7b Selection is now kept when leaving Edit Selection mode (also when pasting) 2009-07-23 11:19:50 +00:00
codeimp
7bf248130a @ and a small improvement on that 2009-07-12 11:17:30 +00:00
codeimp
123167461d Added option to drag automatically (without having to press the mouse button) when pasting 2009-07-12 11:14:34 +00:00
codeimp
3400046080 @ some undo/redo fixes
@ working on NumericTextbox versions with up/down buttons and dropdown lists
2009-07-10 13:56:22 +00:00
codeimp
ee8d88c3dc Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
codeimp
5a1dfbee72 Edit Selection mode now also highlights Things for snapping 2009-07-06 08:34:14 +00:00
codeimp
55e640b6e1 - Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed.
- Some small optimizations in the classic 2D rendering (cached linedef flags, reduced some unneeded redrawing)
2009-06-11 21:21:20 +00:00
codeimp
196c6924d1 Added options for editing ranges (highlighting, stitching and splitting) 2009-05-20 15:03:08 +00:00
codeimp
622ff71056 - Fixed Make Door crash when no sector is highlighted or selected
- Added HighlightedObject property to the EditMode class, the object returned depends on the editing mode and the current highlight
- Exposed several properties in the ClassicMode class
2009-05-17 14:00:36 +00:00
codeimp
cffc939c5a Fixed updating used textures when pasting so that they are loaded and displayed on the geometry surface 2009-05-13 10:58:13 +00:00
codeimp
5bebe5087f - Fixed update of geometry surfaces in Edit Selection mode on paste and flip
- Little optimization in MarkSelected... functions
2009-05-13 09:35:13 +00:00
codeimp
1fc8947d29 - Fixed immediate right-click-drag in Brightness mode
- Fixed potential crash and "ghost thing" left-over after cancelling pasted things
2009-05-09 17:38:59 +00:00
codeimp
65521d1ea6 Some drawing/merging behavior cosmetics 2009-05-06 10:06:45 +00:00
codeimp
d3c87b2a71 - Pixel Shader model 2.0 is now always used when available (regardless of High Quality Display option)
- Edit Selection mode now updates surface geometry when drag is released
2009-05-03 20:21:52 +00:00
codeimp
7e7f24e965 @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00