codeimp
|
45ad5f5943
|
@ major change in the way sector surfaces are allocated and rendered for optimization
@ white texture has been moved to the DataManager and is now also available to plugins
|
2009-06-04 20:21:31 +00:00 |
|
codeimp
|
542d68370d
|
Fixed a rendering issue when resizing the main window
|
2009-05-14 19:23:27 +00:00 |
|
codeimp
|
2fd192479d
|
Possible fixed for alleged crash on rendering reset (after testing)
|
2009-05-14 18:50:08 +00:00 |
|
codeimp
|
d3c87b2a71
|
- Pixel Shader model 2.0 is now always used when available (regardless of High Quality Display option)
- Edit Selection mode now updates surface geometry when drag is released
|
2009-05-03 20:21:52 +00:00 |
|
codeimp
|
7e7f24e965
|
@ re-added source code with new directory structure
|
2009-04-19 18:07:22 +00:00 |
|