ZZYZX
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502b641967
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Improved error reporting
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2019-12-15 23:53:33 +02:00 |
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Magnus Norddahl
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64cc7d2bc2
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- implement the fixed function fog
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2019-08-22 18:43:54 +02:00 |
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Magnus Norddahl
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1ef7d4a267
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- improve performance
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2019-08-22 15:46:24 +02:00 |
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Magnus Norddahl
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0542bd25ec
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- convert texturefactor to uniform
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2019-08-16 14:01:27 +02:00 |
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Magnus Norddahl
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9b53939f0c
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- simplify vertex buffer and vertex format
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2019-08-16 13:07:57 +02:00 |
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Magnus Norddahl
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5604685770
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- remove old fixed function shader as it isn't used
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2019-08-16 07:10:46 +02:00 |
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Magnus Norddahl
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c4dafbedc1
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- implement alpha test
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2019-08-16 04:10:03 +02:00 |
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Magnus Norddahl
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b41cb07eaa
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- Hook up texture creation and binding
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2019-08-14 13:51:05 +02:00 |
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Magnus Norddahl
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1d09a0f86a
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- implement ApplyUniforms
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2019-08-14 12:36:33 +02:00 |
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Magnus Norddahl
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3c44f77b60
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- port all the direct3d shaders to glsl
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2019-08-14 07:55:21 +02:00 |
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Magnus Norddahl
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2eaf323ad0
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- fix vertex array object binding bug
- add shader program
- fix that alpha color was stored in red channel in Color4
- fix buffer upload bug
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2019-08-12 08:33:40 +02:00 |
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