Commit graph

61 commits

Author SHA1 Message Date
codeimp
34bd24505d Added some missing things in ZDoom game configurations
Added Copy and Paste object properties for classic modes
Added some options for toolbar customization
2010-08-15 13:45:43 +00:00
codeimp
14415a7767 @ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action. 2010-08-14 18:07:38 +00:00
codeimp
299f7a5e1c Fixed sector triangulation issues. 2010-08-11 18:50:37 +00:00
codeimp
7d92d2b343 @ Added some code that I helps fixing some triangulation issues, but now it breaks other shapes. Also added test cases so I can figure this out later. 2010-08-11 14:30:54 +00:00
codeimp
67dfcb2c0d @ This action was for testing only (BlockMapMode). Removing it. 2009-08-14 13:55:29 +00:00
codeimp
d75bd6be69 @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
@ Added BlockMapMode as an example to show how the BlockMap class behaves
2009-08-14 10:45:22 +00:00
codeimp
0db777a5aa @ Set default key to toggle highlight to H 2009-07-10 19:23:24 +00:00
codeimp
6bcc670676 - Added feature to toggle target highlight color on/off in Visual Mode.
- Highlight and selection colors are now hidden while dragging textures.
2009-07-07 14:52:39 +00:00
codeimp
52095b9ae8 Fixed some actions auto-repeat (some where not auto-repeatable that should be) 2009-06-17 21:51:41 +00:00
codeimp
fa6e71419d Spelling corrections. 2009-04-27 14:34:59 +00:00
codeimp
7e7f24e965 @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00