biwa
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d597c11e1f
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Added "-debugrenderdevice" command line argument to write a logfile for the render device
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2022-08-18 10:18:16 +02:00 |
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volte
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7fbd07e586
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New feature: classic lighting renderer for visual mode (#680)
Added classic rendering mode to closer emulate software renderer visuals in visual mode
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2022-01-04 20:17:12 +01:00 |
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Magnus Norddahl
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6e4a02fb2b
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Add texture format to the Texture class so that render target textures do not have to be in the bgra8 format
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2020-01-15 23:28:17 +01:00 |
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Magnus Norddahl
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20f5f01b84
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Unix build fixes
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2020-01-06 08:07:52 +01:00 |
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ZZYZX
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044dbbcfd0
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Rewrote dynamic light support. Resolves #319. Resolves #318. Resolves #233.
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2020-01-03 03:22:33 +02:00 |
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ZZYZX
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7b5d4a03e9
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Write uniform data into separate structures
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2020-01-02 21:32:08 +02:00 |
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Magnus Norddahl
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6450bdcc67
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Improve error message if OpenGL context creation fails
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2020-01-02 19:45:45 +01:00 |
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Magnus Norddahl
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ca3fa76e32
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Rename the sampler filters so that they use the same naming convention as modern graphics APIs
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2019-12-29 18:54:22 +01:00 |
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Magnus Norddahl
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ef6d217623
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Rearrange the code slightly so it is easier to add other backends
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2019-12-23 20:09:38 +01:00 |
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