Commit graph

21 commits

Author SHA1 Message Date
MaxED
043590100b Rectangular Selection: removed direction-based additive/subtractive selection. You can now hold Ctrl to enable subtractive selection, hold Ctrl-Shift to intersect with existing selection.
Point Thing at Cursor action: action now works when used from menu, changed default shortcut to Shift-L. You can now hold Ctrl to point Things away from cursor.
2013-04-09 10:56:05 +00:00
MaxED
818a485ec2 Added Draw Curve mode. 2013-04-08 13:28:04 +00:00
MaxED
591f92cce6 Moving to new SVN... 2013-03-18 13:52:27 +00:00
MaxED
a3f28cfe94 Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required. 2012-11-27 21:12:20 +00:00
MaxED
4632fdbe99 Visual modes: selected objects are not highlighted when "Toggle highlight" (H key) option is set to off.
Error Checks Mode: added linedef index to message text of all linedef-related errors.
UDMF: wall texture offsets are now rounded when user edits them via cursor keys or mouse dragging (because they are stored as integers anyway).
2012-10-08 13:07:56 +00:00
MaxED
5e52082409 Event lines are now shown for ActorMover.
Event lines for "event activators" (ActorMover, Camera and things with Thing_SetGoal special) are now drawn with different color.
Fixed a crash when a Thing with arguments is pasted in Visual modes.
Several other small fixes.
Fixed config error in ZDoom_things.cfg.
Fixed config error in ZDoom_ACS.cfg
2012-09-26 00:04:17 +00:00
MaxED
95702dbf48 Added event lines.
Added toolbar button to toggle event lines on and off.
2012-09-17 21:57:08 +00:00
MaxED
7c93fad714 GZDoom Builder 1.09a:
Added drawing modes to Mode menu, so they are much easier to spot now.
Warnings notify panel blinks much more noticeable when there are warnings.
UDMF Controls plugin:
3D-floor surfaces can be edited now.
Relative mode is now enabled by default.
Scale control now works properly in relative mode.
Angle control's angle indicator in now drawn properly when value is changed using numeric control.
2012-06-28 20:27:48 +00:00
MaxED
113f9c6039 GZDoom Builder 1.09:
Added UDMF Controls plugin.
Added "Snap selected vertices to grid" mode (Found in Edit menu).
2012-06-26 08:54:25 +00:00
MaxED
998d1d7dde GZDoom Builder 1.08:
Added Bridge mode.
Documented all GZDoom Builder specific features.
Crash fix in 1.07e was not implemented properly...
2012-06-19 13:12:28 +00:00
codeimp
3ab5c83f3b Added option in user preferences for manual line split behavior. 2012-03-19 21:31:10 +00:00
codeimp
34bd24505d Added some missing things in ZDoom game configurations
Added Copy and Paste object properties for classic modes
Added some options for toolbar customization
2010-08-15 13:45:43 +00:00
codeimp
43528834a1 Added a minimum revision property to a Plugin's plug as a safety for newer plugins. 2010-08-12 18:42:52 +00:00
codeimp
b68ae937eb @ fixed some bugs with the undo / redo list scrollbars 2009-07-23 05:09:53 +00:00
codeimp
061221d9ac Added Undo/Redo list side panel 2009-07-22 15:16:28 +00:00
codeimp
123167461d Added option to drag automatically (without having to press the mouse button) when pasting 2009-07-12 11:14:34 +00:00
codeimp
9d0bd09f25 @ work in progress 2009-07-07 20:59:56 +00:00
codeimp
6bcc670676 - Added feature to toggle target highlight color on/off in Visual Mode.
- Highlight and selection colors are now hidden while dragging textures.
2009-07-07 14:52:39 +00:00
codeimp
c543acd524 Added options for selection behavior in Visual Mode and Classic Modes (see Preferences -> Editing) 2009-07-07 11:29:56 +00:00
codeimp
196c6924d1 Added options for editing ranges (highlighting, stitching and splitting) 2009-05-20 15:03:08 +00:00
codeimp
7e7f24e965 @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00