codeimp
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5bd2fd9f94
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- game configuration corrections (thanks to Robin Palmer)
- fixed nomonsters button which was enabled even when no map was opened
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2008-09-29 18:53:30 +00:00 |
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codeimp
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996a56dafc
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DOES NOT COMPILE - working on resource management
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2008-09-26 15:15:56 +00:00 |
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codeimp
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4d67cc7dd4
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- added button to switch monsters on/off for testing (adds -nomonsters to parameters)
- preparations for new resource management
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2008-09-26 05:53:34 +00:00 |
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codeimp
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90c7beb17d
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- fixed crash in DisengageVolatileMode() when opening a map
- shortcut keys now also displayed for editing modes
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2008-09-24 16:44:53 +00:00 |
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codeimp
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b6aa1ae9ae
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modes in their own menu, instead of edit menu
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2008-09-24 15:14:29 +00:00 |
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codeimp
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116e9ca877
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warnings now appear in same area in status bar as status messages
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2008-09-24 14:53:42 +00:00 |
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codeimp
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b1ccdbbc7f
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lots of stuff (including half decent copy/paste)
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2008-09-22 18:27:50 +00:00 |
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codeimp
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43559224d2
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copy/paste toolbar buttons and menu items
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2008-09-16 07:35:57 +00:00 |
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codeimp
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e9fea4b543
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- fixed bug in things filter manager
- added skills to test map with in dropdown menu from toolbar
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2008-09-10 08:43:20 +00:00 |
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codeimp
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eb08197d56
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begun working on EditSelectionMode (unfinished)
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2008-09-07 21:28:20 +00:00 |
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codeimp
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e77a91eec4
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added support for loading maps with command line arguments
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2008-09-07 17:55:20 +00:00 |
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codeimp
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eea16ffa2c
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added find/replace mode feature (not all find/replace types implemented yet, but mode is functional, adding types is a just matter of making the right classes for them)
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2008-09-01 12:14:35 +00:00 |
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codeimp
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1bd143c9b3
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- added Make Sectors mode
- added editing mode name at the bottom information bar
- some bugfixes in game configurations
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2008-06-11 05:02:48 +00:00 |
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codeimp
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66052a82f7
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added grid controls
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2008-06-10 08:35:14 +00:00 |
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codeimp
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8aa99cfb88
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separated the Interface namespace into Controls and Windows
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2008-05-29 11:54:45 +00:00 |
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