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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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ead2521451
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322 changed files with 25397 additions and 25400 deletions
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@ -209,7 +209,7 @@ namespace CodeImp.DoomBuilder.Data
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// Load TEXTURES lump files
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imgset.Clear();
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//string[] alltexturefiles = GetAllFilesWithTitle("", "TEXTURES", false);
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string[] alltexturefiles = GetAllFilesWhichTitleStartsWith("", "TEXTURES"); //mxd
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string[] alltexturefiles = GetAllFilesWhichTitleStartsWith("", "TEXTURES"); //mxd
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foreach(string texturesfile in alltexturefiles)
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{
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MemoryStream filedata = LoadFile(texturesfile);
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@ -261,20 +261,20 @@ namespace CodeImp.DoomBuilder.Data
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return null;
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}
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//mxd
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public override string GetPatchLocation(string pname) {
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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//mxd
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public override string GetPatchLocation(string pname) {
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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//no need to search in wads...
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// Find in patches directory
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//string filename = FindFirstFile(PATCHES_DIR, pname, true);
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//no need to search in wads...
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// Find in patches directory
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//string filename = FindFirstFile(PATCHES_DIR, pname, true);
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string filename = FindFirstFile("", pname, true); //mxd. ZDoom can load them from anywhere, so shall we
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if ((filename != null) && FileExists(filename))
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return filename;
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if ((filename != null) && FileExists(filename))
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return filename;
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return pname;
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}
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return pname;
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}
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#endregion
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@ -460,102 +460,102 @@ namespace CodeImp.DoomBuilder.Data
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#endregion
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#region ================== Modeldef
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//mxd
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public override Dictionary<string, Stream> GetModeldefData() {
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Dictionary<string, Stream> streams = new Dictionary<string, Stream>();
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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#region ================== Modeldef
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//mxd
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public override Dictionary<string, Stream> GetModeldefData() {
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Dictionary<string, Stream> streams = new Dictionary<string, Stream>();
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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//modedef should be in root folder
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string[] allFiles = GetAllFiles("", false);
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//modedef should be in root folder
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string[] allFiles = GetAllFiles("", false);
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foreach (string s in allFiles) {
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if (s.ToLowerInvariant().IndexOf("modeldef") != -1) {
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streams.Add(s, LoadFile(s));
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}
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}
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foreach (string s in allFiles) {
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if (s.ToLowerInvariant().IndexOf("modeldef") != -1) {
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streams.Add(s, LoadFile(s));
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}
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}
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return streams;
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}
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return streams;
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}
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#endregion
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#endregion
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#region ================== (Z)MAPINFO
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//mxd
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public override Dictionary<string, Stream> GetMapinfoData() {
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Dictionary<string, Stream> streams = new Dictionary<string, Stream>();
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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#region ================== (Z)MAPINFO
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//mxd
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public override Dictionary<string, Stream> GetMapinfoData() {
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Dictionary<string, Stream> streams = new Dictionary<string, Stream>();
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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//mapinfo should be in root folder
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string[] allFiles = GetAllFiles("", false);
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string fileName;
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//mapinfo should be in root folder
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string[] allFiles = GetAllFiles("", false);
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string fileName;
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//try to find (z)mapinfo
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foreach (string s in allFiles) {
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fileName = s.ToLowerInvariant();
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if (fileName.IndexOf("zmapinfo") != -1 || fileName.IndexOf("mapinfo") != -1)
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streams.Add(s, LoadFile(s));
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}
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//try to find (z)mapinfo
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foreach (string s in allFiles) {
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fileName = s.ToLowerInvariant();
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if (fileName.IndexOf("zmapinfo") != -1 || fileName.IndexOf("mapinfo") != -1)
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streams.Add(s, LoadFile(s));
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}
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return streams;
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}
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return streams;
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}
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#endregion
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#endregion
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#region ================== GLDEFS
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#region ================== GLDEFS
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//mxd
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public override Dictionary<string, Stream> GetGldefsData(GameType gameType) {
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Dictionary<string, Stream> streams = new Dictionary<string, Stream>();
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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//mxd
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public override Dictionary<string, Stream> GetGldefsData(GameType gameType) {
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Dictionary<string, Stream> streams = new Dictionary<string, Stream>();
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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//at least one of gldefs should be in root folder
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string[] allFiles = GetAllFiles("", false);
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//at least one of gldefs should be in root folder
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string[] allFiles = GetAllFiles("", false);
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//try to load game specific GLDEFS first
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string lumpName;
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if (gameType != GameType.UNKNOWN) {
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lumpName = Gldefs.GLDEFS_LUMPS_PER_GAME[(int)gameType].ToLowerInvariant();
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foreach (string s in allFiles) {
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if (s.ToLowerInvariant().IndexOf(lumpName) != -1)
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streams.Add(s, LoadFile(s));
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}
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}
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//try to load game specific GLDEFS first
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string lumpName;
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if (gameType != GameType.UNKNOWN) {
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lumpName = Gldefs.GLDEFS_LUMPS_PER_GAME[(int)gameType].ToLowerInvariant();
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foreach (string s in allFiles) {
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if (s.ToLowerInvariant().IndexOf(lumpName) != -1)
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streams.Add(s, LoadFile(s));
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}
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}
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//can be several entries
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lumpName = "gldefs";
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foreach (string s in allFiles) {
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if (s.ToLowerInvariant().IndexOf(lumpName) != -1)
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streams.Add(s, LoadFile(s));
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}
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//can be several entries
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lumpName = "gldefs";
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foreach (string s in allFiles) {
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if (s.ToLowerInvariant().IndexOf(lumpName) != -1)
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streams.Add(s, LoadFile(s));
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}
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return streams;
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}
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return streams;
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}
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//mxd
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public override Dictionary<string, Stream> GetGldefsData(string location) {
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Dictionary<string, Stream> streams = new Dictionary<string, Stream>();
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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//mxd
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public override Dictionary<string, Stream> GetGldefsData(string location) {
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Dictionary<string, Stream> streams = new Dictionary<string, Stream>();
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// Error when suspended
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if (issuspended) throw new Exception("Data reader is suspended");
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Stream s = LoadFile(location);
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Stream s = LoadFile(location);
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if (s != null)
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streams.Add(location, s);
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if (s != null)
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streams.Add(location, s);
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return streams;
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}
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return streams;
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}
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#endregion
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#endregion
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#region ================== Methods
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#region ================== Methods
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// This loads the images in this directory
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// This loads the images in this directory
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private ICollection<ImageData> LoadDirectoryImages(string path, int imagetype, bool includesubdirs)
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{
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List<ImageData> images = new List<ImageData>();
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@ -606,8 +606,8 @@ namespace CodeImp.DoomBuilder.Data
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// This must return all files in a given directory that have the given file title
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protected abstract string[] GetAllFilesWithTitle(string path, string title, bool subfolders);
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//mxd. This must return all files in a given directory which title starts with given title
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protected abstract string[] GetAllFilesWhichTitleStartsWith(string path, string title);
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//mxd. This must return all files in a given directory which title starts with given title
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protected abstract string[] GetAllFilesWhichTitleStartsWith(string path, string title);
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// This must return all files in a given directory that match the given extension
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protected abstract string[] GetFilesWithExt(string path, string extension, bool subfolders);
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