@ another visual bug fix

This commit is contained in:
codeimp 2009-07-10 20:36:14 +00:00
parent 0db777a5aa
commit f3cd641ad2

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@ -115,12 +115,13 @@ namespace CodeImp.DoomBuilder.Windows
// //
// label4 // label4
// //
label4.AutoSize = true;
label4.Location = new System.Drawing.Point(15, 190); label4.Location = new System.Drawing.Point(15, 190);
label4.Name = "label4"; label4.Name = "label4";
label4.Size = new System.Drawing.Size(349, 34); label4.Size = new System.Drawing.Size(312, 28);
label4.TabIndex = 17; label4.TabIndex = 17;
label4.Text = "Drag items to change order (lower items override higher items). Grayed items are " + label4.Text = "Drag items to change order (lower items override higher items).\r\nGrayed items are" +
"loaded according to the game configuration."; " loaded according to the game configuration.";
// //
// apply // apply
// //