- Corrected the displayed shortcut keys for the Increase Grid and Decease Grid menu items

- Increased spacing for image previews in the information panels so that long texture names can be fully displayed
This commit is contained in:
codeimp 2009-06-17 21:16:20 +00:00
parent 3c6beb1e68
commit ee7d7ce86a
6 changed files with 150 additions and 69 deletions

View file

@ -195,9 +195,9 @@ namespace CodeImp.DoomBuilder.Controls
| System.Windows.Forms.AnchorStyles.Left)));
this.ceilingpanel.Controls.Add(this.ceilingname);
this.ceilingpanel.Controls.Add(this.ceilingtex);
this.ceilingpanel.Location = new System.Drawing.Point(335, 0);
this.ceilingpanel.Location = new System.Drawing.Point(349, 0);
this.ceilingpanel.Name = "ceilingpanel";
this.ceilingpanel.Size = new System.Drawing.Size(93, 100);
this.ceilingpanel.Size = new System.Drawing.Size(107, 100);
this.ceilingpanel.TabIndex = 3;
this.ceilingpanel.TabStop = false;
this.ceilingpanel.Text = " Ceiling ";
@ -206,9 +206,9 @@ namespace CodeImp.DoomBuilder.Controls
//
this.ceilingname.Location = new System.Drawing.Point(11, 80);
this.ceilingname.Name = "ceilingname";
this.ceilingname.Size = new System.Drawing.Size(72, 13);
this.ceilingname.Size = new System.Drawing.Size(84, 13);
this.ceilingname.TabIndex = 1;
this.ceilingname.Text = "BIGDOOR6";
this.ceilingname.Text = "BROWNHUG";
this.ceilingname.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// ceilingtex
@ -216,7 +216,7 @@ namespace CodeImp.DoomBuilder.Controls
this.ceilingtex.BackColor = System.Drawing.SystemColors.AppWorkspace;
this.ceilingtex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.ceilingtex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.ceilingtex.Location = new System.Drawing.Point(13, 19);
this.ceilingtex.Location = new System.Drawing.Point(19, 19);
this.ceilingtex.Name = "ceilingtex";
this.ceilingtex.Size = new System.Drawing.Size(68, 60);
this.ceilingtex.TabIndex = 0;
@ -229,7 +229,7 @@ namespace CodeImp.DoomBuilder.Controls
this.floorpanel.Controls.Add(this.floortex);
this.floorpanel.Location = new System.Drawing.Point(236, 0);
this.floorpanel.Name = "floorpanel";
this.floorpanel.Size = new System.Drawing.Size(93, 100);
this.floorpanel.Size = new System.Drawing.Size(107, 100);
this.floorpanel.TabIndex = 4;
this.floorpanel.TabStop = false;
this.floorpanel.Text = " Floor ";
@ -238,9 +238,9 @@ namespace CodeImp.DoomBuilder.Controls
//
this.floorname.Location = new System.Drawing.Point(11, 80);
this.floorname.Name = "floorname";
this.floorname.Size = new System.Drawing.Size(72, 13);
this.floorname.Size = new System.Drawing.Size(84, 13);
this.floorname.TabIndex = 1;
this.floorname.Text = "BIGDOOR6";
this.floorname.Text = "BROWNHUG";
this.floorname.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// floortex
@ -248,7 +248,7 @@ namespace CodeImp.DoomBuilder.Controls
this.floortex.BackColor = System.Drawing.SystemColors.AppWorkspace;
this.floortex.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.floortex.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.floortex.Location = new System.Drawing.Point(13, 19);
this.floortex.Location = new System.Drawing.Point(19, 19);
this.floortex.Name = "floortex";
this.floortex.Size = new System.Drawing.Size(68, 60);
this.floortex.TabIndex = 0;
@ -263,7 +263,7 @@ namespace CodeImp.DoomBuilder.Controls
this.MaximumSize = new System.Drawing.Size(10000, 100);
this.MinimumSize = new System.Drawing.Size(100, 100);
this.Name = "SectorInfoPanel";
this.Size = new System.Drawing.Size(450, 100);
this.Size = new System.Drawing.Size(481, 100);
this.sectorinfo.ResumeLayout(false);
this.sectorinfo.PerformLayout();
this.ceilingpanel.ResumeLayout(false);