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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-06-04 19:01:18 +00:00
Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them.
Fixed, Script Editor: auto-complete can now show the same term several times when it's case is different (like DECORATE's "Bright" keyword and "BRIGHT" flag). Game configurations, ZDoom: updated "Scroll_Floor" and "Scroll_Ceiling" linedef action argument definitions. Updated ZDoom_ACS.cfg (Ceiling_CrushAndRaiseSilentDist). Updated ZDoom_DECORATE.cfg (A_SetChaseThreshold).
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bd56f1db22
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35 changed files with 558 additions and 173 deletions
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@ -147,7 +147,7 @@ namespace CodeImp.DoomBuilder.Controls
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// Boilderplate
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if(!General.CompiledScriptConfigs.ContainsKey(General.Map.Options.ScriptCompiler))
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{
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General.ShowErrorMessage("Unable to compile '" + inputfile + "'. Unable to find required script compiler configuration ('" + General.Map.Options.ScriptCompiler + "').", MessageBoxButtons.OK);
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General.ShowErrorMessage("Unable to compile \"" + inputfile + "\". Unable to find required script compiler configuration (\"" + General.Map.Options.ScriptCompiler + "\").", MessageBoxButtons.OK);
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return;
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}
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@ -232,7 +232,7 @@ namespace CodeImp.DoomBuilder.Controls
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{
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// Fail
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compiler.Dispose();
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errors.Add(new CompilerError("Output file '" + outputfile + "' doesn't exist."));
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errors.Add(new CompilerError("Output file \"" + outputfile + "\" doesn't exist."));
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panel.ShowErrors(errors);
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return;
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}
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@ -247,7 +247,7 @@ namespace CodeImp.DoomBuilder.Controls
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{
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// Fail
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compiler.Dispose();
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errors.Add(new CompilerError("Unable to create library file '" + targetfilename + "'. " + e.GetType().Name + ": " + e.Message));
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errors.Add(new CompilerError("Unable to create library file \"" + targetfilename + "\". " + e.GetType().Name + ": " + e.Message));
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panel.ShowErrors(errors);
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return;
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}
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@ -282,7 +282,7 @@ namespace CodeImp.DoomBuilder.Controls
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catch(Exception e)
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{
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// Failed
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General.ErrorLogger.Add(ErrorType.Error, "Cannot open file '" + filepathname + "' for writing. Make sure the path exists and that the file is not in use by another application.");
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General.ErrorLogger.Add(ErrorType.Error, "Cannot open file \"" + filepathname + "\" for writing. Make sure the path exists and that the file is not in use by another application.");
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General.WriteLogLine(e.GetType().Name + ": " + e.Message);
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General.ShowErrorMessage("Unable to open file \"" + filepathname + "\" for writing. Make sure the path exists and that the file is not in use by another application.", MessageBoxButtons.OK);
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return false;
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@ -323,7 +323,7 @@ namespace CodeImp.DoomBuilder.Controls
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catch(Exception e)
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{
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// Failed
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General.ErrorLogger.Add(ErrorType.Error, "Cannot open file '" + filepathname + "' for reading. Make sure the path exists and that the file is not in use by another application.");
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General.ErrorLogger.Add(ErrorType.Error, "Cannot open file \"" + filepathname + "\" for reading. Make sure the path exists and that the file is not in use by another application.");
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General.WriteLogLine(e.GetType().Name + ": " + e.Message);
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General.ShowErrorMessage("Unable to open file \"" + filepathname + "\" for reading. Make sure the path exists and that the file is not in use by another application.", MessageBoxButtons.OK);
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return false;
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