Fixed a typo in one of the Preferences window's tool-tips.

Updated ZDoom_DECORATE.cfg.
This commit is contained in:
MaxED 2015-02-19 20:50:03 +00:00
parent 25ca6f4e9b
commit e06a764d50
2 changed files with 11 additions and 6 deletions

View file

@ -114,11 +114,12 @@ keywords
A_PlayerSkinCheck = "A_PlayerSkinCheck(str state)";
A_SkullPop = "A_SkullPop[(str type = \"BloodySkull\")]";
A_Quake = "A_Quake(int intensity, int duration, int damageradius, int tremorradius[, str sound = \"world/quake\"])";
A_QuakeEx = "A_QuakeEx(int intensityX, int intensityY, int intensityZ, int duration, int damrad, int tremrad[, str sound = \"world/quake\"[, int flags = 0]])";
//Spawn functions
A_TossGib = "A_TossGib";
A_SpawnDebris = "A_SpawnDebris(str type[, bool translation = false[, float horizontal_vel = 1.0[, float vertical_vel = 1.0]]])";
A_SpawnItem = "A_SpawnItem(str type, int distance, float zpos, bool useammo, bool translation)";
A_SpawnItemEx = "A_SpawnItemEx(str type[, float xoffset[, float yoffset[, float zoffset[, float xvelocity[, float yvelocity[, float zvelocity[, float angle[, int flags[, int skipchance[, int tid]]]]]]]]]])";
A_SpawnItemEx = "A_SpawnItemEx(str type[, float xoffset = 0[, float yoffset = 0[, float zoffset = 0[, float xvelocity = 0[, float yvelocity = 0[, float zvelocity = 0[, float angle = 0[, int flags = 0[, int skipchance = 0[, int tid = 0]]]]]]]]]])";
//State jumps
A_CheckCeiling = "A_CheckCeiling(int offset OR str state)";
A_CheckFloor = "A_CheckFloor(int offset OR str state)";
@ -616,6 +617,7 @@ constants
AAPTR_PLAYER;
AAPTR_PLAYER_GETTARGET;
AAPTR_PLAYER_GETCONVERSATION;
//A_SpawnItemEx flags
SXF_TRANSFERTRANSLATION;
SXF_ABSOLUTEPOSITION;
SXF_ABSOLUTEANGLE;
@ -640,6 +642,7 @@ constants
SXF_NOPOINTERS;
SXF_ORIGINATOR;
SXF_TRANSFERSPRITEFRAME;
SXF_TRANSFERROLL;
//weapon flags
WRF_NOBOB;
WRF_NOFIRE;
@ -1137,4 +1140,6 @@ constants
FAF_MIDDLE;
FAF_TOP;
FAF_NODISTFACTOR;
//A_QuakeEx flags
QF_RELATIVE;
}

View file

@ -298,7 +298,7 @@ namespace CodeImp.DoomBuilder.Windows
this.label25.Size = new System.Drawing.Size(87, 13);
this.label25.TabIndex = 47;
this.label25.Text = "Max. recent files:";
this.toolTip1.SetToolTip(this.label25, "Controls how many recent files \r\nare shown in th File menu. ");
this.toolTip1.SetToolTip(this.label25, "Controls how many recent files \r\nare shown in the \"File\" menu.");
//
// vertexScaleLabel
//