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Fixed, DECORATE parser: enums were not handled properly.
General interface: selection info is now always displayed. Visual mode: you can now hold Alt-Shift or Ctrl-Alt while selecting sidedefs to stop selecting connected sidedefs when already (un)selected sidedef is encountered. Added, Numeric Textbox: you can now use "+++" and "---" prefixes to incrementally increase or decrease result values by given value. Fixed, Numeric Textbox: fixed a potential divide by zero exception when using "/" prefix in numeric textboxes with decimal input enabled. Fixed, Thing Info panel: relative z position of things with "+SPAWNCEILING" flag was incorrect. Changed: Update checker now displays messages using MessageBoxes when called manually. Map Analysis: changed result descriptions for Unknown Texture and Missing Texture checks. Doom map format: renamed "Secret" linedef flag to "Shown as 1-sided on automap". Updated ZDoom_DECORATE.cfg (A_RadiusGive stuff).
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23 changed files with 178 additions and 49 deletions
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@ -16,6 +16,10 @@ namespace CodeImp.DoomBuilder.Windows
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this.Text = this.Text.Replace("[rev]", remoterev.ToString());
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this.label.Text = label.Text.Replace("[rev]", remoterev.ToString());
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this.changelog.SelectedRtf = changelog;
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}
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private void UpdateForm_Shown(object sender, EventArgs e)
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{
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this.changelog.Focus();
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}
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