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Added an option to enable DB2-style surface highlighting in Visual modes (when enabled, selected surfaces stay highlighted even if "Show Highlight" is set to OFF)
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6 changed files with 59 additions and 35 deletions
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@ -613,7 +613,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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renderer.SetFogMode(true);
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// Set target for highlighting
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renderer.ShowSelection = BuilderPlug.Me.UseHighlight; //mxd
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renderer.ShowSelection = General.Settings.GZOldHighlightMode || BuilderPlug.Me.UseHighlight; //mxd
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if (BuilderPlug.Me.UseHighlight)
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renderer.SetHighlightedObject(target.picked);
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