Added an option to enable DB2-style surface highlighting in Visual modes (when enabled, selected surfaces stay highlighted even if "Show Highlight" is set to OFF)

This commit is contained in:
MaxED 2012-11-22 09:37:57 +00:00
parent 5283989bf2
commit c0c36eabbc
6 changed files with 59 additions and 35 deletions

View file

@ -613,7 +613,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
renderer.SetFogMode(true);
// Set target for highlighting
renderer.ShowSelection = BuilderPlug.Me.UseHighlight; //mxd
renderer.ShowSelection = General.Settings.GZOldHighlightMode || BuilderPlug.Me.UseHighlight; //mxd
if (BuilderPlug.Me.UseHighlight)
renderer.SetHighlightedObject(target.picked);