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fixed floor/ceiling geometry update when joining or merging sectors
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@ -895,6 +895,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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General.Map.IsChanged = true;
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// Redraw display
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General.Map.Map.Update();
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General.Interface.RedrawDisplay();
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}
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}
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@ -919,6 +920,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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General.Map.IsChanged = true;
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// Redraw display
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General.Map.Map.Update();
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General.Interface.RedrawDisplay();
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}
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}
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