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Call wglMakeCurrent before SwapBuffers in Windows context implementation
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@ -156,6 +156,7 @@ void OpenGLContext::ClearCurrent()
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void OpenGLContext::SwapBuffers()
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void OpenGLContext::SwapBuffers()
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{
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{
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wglMakeCurrent(dc, context);
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::SwapBuffers(dc);
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::SwapBuffers(dc);
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}
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}
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